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Concepts for Game Watershed Computed with Random playouts

Other concept computations are available: UCT Or Alpha-Beta

Default

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, InitialScore
Play
Moves, MovesDecision, SingleSiteMoves, AddDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, SetValue, StepEffect, AddEffect, Conditions, SpaceConditions, Distance, Group, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AllDirections, OrthogonalDirection, Scoring
End
End, ScoringEnd, ScoringWin, NoMovesEnd
Behaviour
Implementation
State, Variable, SetVar, CopyContext, Then, DoLudeme
Visual
BoardStyle, GraphStyle, ComponentStyle, BallComponent, DiscComponent, ShowPieceValue
Math
Arithmetic, Operations, Addition, Maximum, Multiplication, Comparison, Equal, NotEqual, LesserThan, GreaterThan, Logic, Conjunction, Disjunction, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, SquareTiling, Hand
Component
Piece, PieceValue

Numerical
Properties
NumPlayers(2)
Start
Play
AddDecisionFrequency(100%), RemoveEffectFrequency(12%), SetValueFrequency(7%), AddEffectFrequency(3%), NumPlayPhase(1)
End
Behaviour
PieceNumberAverage(28.54), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(61.78), DurationTurnsStdDev(3.32), DurationTurnsNotTimeouts(61.78), DecisionMoves(0.99), BoardCoverageDefault(0.74), AdvantageP1(0.51), Balance(0.98), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.35), BranchingFactorAverage(45.73), DecisionFactorAverage(46.19)
Implementation
PlayoutsPerSecond(140.13), MovesPerSecond(8900.53)
Container
NumPlayableSitesOnBoard(81), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(6.72), NumOrthogonalDirections(3.56), NumDiagonalDirections(3.16), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(49), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(32), NumTopSites(9), NumBottomSites(9), NumRightSites(9), NumLeftSites(9), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(83)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council