|
Concepts for Game Lava Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesNonDecision, MovesEffects, FromToEffect, AddEffect, Conditions, SpaceConditions, Distance, Directions, AbsoluteDirections, OrthogonalDirection, Scoring End End, ScoringEnd, ScoringWin Behaviour Implementation State, StateType, StackState, Then Visual ComponentStyle, DiscComponent, StackType, Stack Math Arithmetic, Operations, Minimum, Maximum, Comparison, Equal, GreaterThanOrEqual, Set, Union Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Cell, Tiling, HexTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(2), NumStartComponentsBoardPerPlayer(1), NumStartComponentsPerPlayer(1), NumStartComponentsBoard(2) Play AddEffectFrequency(100%), NumPlayPhase(1) End ScoringEndFrequency(100%), ScoringWinFrequency(100%) Behaviour PieceNumberAverage(70.42), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(136.85), DurationTurnsStdDev(16.34), DurationTurnsNotTimeouts(136.85), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.63), BranchingFactorAverage(38.82), DecisionFactorAverage(38.82) Implementation PlayoutsPerSecond(420.67), MovesPerSecond(58153.98) Container NumPlayableSitesOnBoard(37), NumColumns(7), NumRows(7), NumCorners(6), NumDirections(8.76), NumOrthogonalDirections(4.86), NumDiagonalDirections(3.89), NumAdjacentDirections(4.86), NumOffDiagonalDirections(0), NumOuterSites(18), NumInnerSites(19), NumLayers(1), NumEdges(132), NumCells(37), NumVertices(96), NumPerimeterSites(18), NumTopSites(1), NumBottomSites(1), NumRightSites(4), NumLeftSites(4), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(37) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
|