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Concepts for Game Samoan Game Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Historical Information
Boolean
Numerical
Samoan Game (Ludii 1)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual ComponentStyle, MarkerComponent Math Set, Union, Algorithmics, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(48), NumStartComponentsBoardPerPlayer(24), NumStartComponentsPerPlayer(24), NumStartComponentsBoard(48) Play StepDecisionFrequency(95%), StepDecisionToEmptyFrequency(95%), HopDecisionFrequency(5%), HopDecisionMoreThanOneFrequency(5%), HopDecisionEnemyToEmptyFrequency(5%), RemoveEffectFrequency(5%), HopCaptureFrequency(5%), HopCaptureMoreThanOneFrequency(5%), NumPlayPhase(1) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(913.07), DurationTurnsStdDev(238.15), DurationTurnsNotTimeouts(913.07), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.49), Balance(0.98), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(157.06), MovesPerSecond(148024.06) Container NumPlayableSitesOnBoard(72), NumColumns(6), NumRows(12), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(40), NumLayers(1), NumEdges(162), NumCells(72), NumVertices(91), NumPerimeterSites(32), NumTopSites(6), NumBottomSites(6), NumRightSites(12), NumLeftSites(12), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(72) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Samoan Game (Ludii 2)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual ComponentStyle, MarkerComponent Math Set, Union, Algorithmics, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(48), NumStartComponentsBoardPerPlayer(24), NumStartComponentsPerPlayer(24), NumStartComponentsBoard(48) Play StepDecisionFrequency(95%), StepDecisionToEmptyFrequency(95%), HopDecisionFrequency(5%), HopDecisionMoreThanOneFrequency(5%), HopDecisionEnemyToEmptyFrequency(5%), RemoveEffectFrequency(5%), HopCaptureFrequency(5%), HopCaptureMoreThanOneFrequency(5%), NumPlayPhase(1) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(884.72), DurationTurnsStdDev(220.48), DurationTurnsNotTimeouts(884.72), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.4), Balance(0.8), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(156.31), MovesPerSecond(147263.06) Container NumPlayableSitesOnBoard(72), NumColumns(6), NumRows(12), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(40), NumLayers(1), NumEdges(162), NumCells(72), NumVertices(91), NumPerimeterSites(32), NumTopSites(6), NumBottomSites(6), NumRightSites(12), NumLeftSites(12), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(72) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Samoan Game (Ludii 3)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual ComponentStyle, MarkerComponent Math Set, Union, Algorithmics, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(48), NumStartComponentsBoardPerPlayer(24), NumStartComponentsPerPlayer(24), NumStartComponentsBoard(48) Play StepDecisionFrequency(95%), StepDecisionToEmptyFrequency(95%), HopDecisionFrequency(5%), HopDecisionMoreThanOneFrequency(5%), HopDecisionEnemyToEmptyFrequency(5%), RemoveEffectFrequency(5%), HopCaptureFrequency(5%), HopCaptureMoreThanOneFrequency(5%), NumPlayPhase(1) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(891.89), DurationTurnsStdDev(235.78), DurationTurnsNotTimeouts(891.89), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.51), Balance(0.98), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(145.08), MovesPerSecond(136764.38) Container NumPlayableSitesOnBoard(72), NumColumns(6), NumRows(12), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(40), NumLayers(1), NumEdges(162), NumCells(72), NumVertices(91), NumPerimeterSites(32), NumTopSites(6), NumBottomSites(6), NumRightSites(12), NumLeftSites(12), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(72) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Samoan Game (Ludii 4)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardRightDirection, ForwardLeftDirection End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual ComponentStyle, MarkerComponent Math Set, Union, Algorithmics, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(48), NumStartComponentsBoardPerPlayer(24), NumStartComponentsPerPlayer(24), NumStartComponentsBoard(48) Play StepDecisionFrequency(76%), StepDecisionToEmptyFrequency(76%), HopDecisionFrequency(24%), HopDecisionMoreThanOneFrequency(24%), HopDecisionEnemyToEmptyFrequency(24%), RemoveEffectFrequency(24%), HopCaptureFrequency(24%), HopCaptureMoreThanOneFrequency(24%), NumPlayPhase(1) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(157.05), DurationTurnsStdDev(16.58), DurationTurnsNotTimeouts(157.05), DecisionMoves(0.99), BoardCoverageDefault(0.97), AdvantageP1(0.47), Balance(0.94), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(881.79), MovesPerSecond(179846.32) Container NumPlayableSitesOnBoard(72), NumColumns(6), NumRows(12), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(40), NumLayers(1), NumEdges(162), NumCells(72), NumVertices(91), NumPerimeterSites(32), NumTopSites(6), NumBottomSites(6), NumRightSites(12), NumLeftSites(12), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(72) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Samoan Game (Ludii 5)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardRightDirection, ForwardLeftDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual ComponentStyle, MarkerComponent Math Set, Union, Algorithmics, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(48), NumStartComponentsBoardPerPlayer(24), NumStartComponentsPerPlayer(24), NumStartComponentsBoard(48) Play StepDecisionFrequency(76%), StepDecisionToEmptyFrequency(76%), HopDecisionFrequency(24%), HopDecisionMoreThanOneFrequency(24%), HopDecisionEnemyToEmptyFrequency(24%), RemoveEffectFrequency(24%), HopCaptureFrequency(24%), HopCaptureMoreThanOneFrequency(24%), NumPlayPhase(1) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(156.65), DurationTurnsStdDev(19.04), DurationTurnsNotTimeouts(156.65), DecisionMoves(0.99), BoardCoverageDefault(0.97), AdvantageP1(0.39), Balance(0.78), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(892.51), MovesPerSecond(182008.55) Container NumPlayableSitesOnBoard(72), NumColumns(6), NumRows(12), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(40), NumLayers(1), NumEdges(162), NumCells(72), NumVertices(91), NumPerimeterSites(32), NumTopSites(6), NumBottomSites(6), NumRightSites(12), NumLeftSites(12), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(72) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Samoan Game (Ludii 6)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardRightDirection, ForwardLeftDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual ComponentStyle, MarkerComponent Math Set, Union, Algorithmics, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(48), NumStartComponentsBoardPerPlayer(24), NumStartComponentsPerPlayer(24), NumStartComponentsBoard(48) Play StepDecisionFrequency(76%), StepDecisionToEmptyFrequency(76%), HopDecisionFrequency(24%), HopDecisionMoreThanOneFrequency(24%), HopDecisionEnemyToEmptyFrequency(24%), RemoveEffectFrequency(24%), HopCaptureFrequency(24%), HopCaptureMoreThanOneFrequency(24%), NumPlayPhase(1) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(154.23), DurationTurnsStdDev(19.43), DurationTurnsNotTimeouts(154.23), DecisionMoves(0.99), BoardCoverageDefault(0.97), AdvantageP1(0.49), Balance(0.98), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(889.59), MovesPerSecond(181424.86) Container NumPlayableSitesOnBoard(72), NumColumns(6), NumRows(12), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(40), NumLayers(1), NumEdges(162), NumCells(72), NumVertices(91), NumPerimeterSites(32), NumTopSites(6), NumBottomSites(6), NumRightSites(12), NumLeftSites(12), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(72) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Samoan Game (Ludii 7)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation ForEachPiece Visual ComponentStyle, MarkerComponent Math Set, Union, Algorithmics, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(48), NumStartComponentsBoardPerPlayer(24), NumStartComponentsPerPlayer(24), NumStartComponentsBoard(48) Play StepDecisionFrequency(95%), StepDecisionToEmptyFrequency(95%), HopDecisionFrequency(5%), HopDecisionMoreThanOneFrequency(5%), HopDecisionEnemyToEmptyFrequency(5%), RemoveEffectFrequency(5%), HopCaptureFrequency(5%), HopCaptureMoreThanOneFrequency(5%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(877.25), DurationTurnsStdDev(233.95), DurationTurnsNotTimeouts(877.25), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.51), Balance(0.98), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(172.32), MovesPerSecond(162241.31) Container NumPlayableSitesOnBoard(72), NumColumns(6), NumRows(12), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(40), NumLayers(1), NumEdges(162), NumCells(72), NumVertices(91), NumPerimeterSites(32), NumTopSites(6), NumBottomSites(6), NumRightSites(12), NumLeftSites(12), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(72) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Samoan Game (Ludii 8)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardRightDirection, ForwardLeftDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation ForEachPiece Visual ComponentStyle, MarkerComponent Math Set, Union, Algorithmics, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(48), NumStartComponentsBoardPerPlayer(24), NumStartComponentsPerPlayer(24), NumStartComponentsBoard(48) Play PassDecisionFrequency(4%), StepDecisionFrequency(73%), StepDecisionToEmptyFrequency(73%), HopDecisionFrequency(23%), HopDecisionMoreThanOneFrequency(23%), HopDecisionEnemyToEmptyFrequency(23%), RemoveEffectFrequency(23%), HopCaptureFrequency(23%), HopCaptureMoreThanOneFrequency(23%), NumPlayPhase(1) End EliminatePiecesEndFrequency(37%), EliminatePiecesWinFrequency(37%), DrawFrequency(63%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(184.21), DurationTurnsStdDev(16.02), DurationTurnsNotTimeouts(184.21), DecisionMoves(0.93), BoardCoverageDefault(0.97), AdvantageP1(0.56), Balance(0.87), Completion(0.37), Drawishness(0.63), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(908.22), MovesPerSecond(211433.61) Container NumPlayableSitesOnBoard(72), NumColumns(6), NumRows(12), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(40), NumLayers(1), NumEdges(162), NumCells(72), NumVertices(91), NumPerimeterSites(32), NumTopSites(6), NumBottomSites(6), NumRightSites(12), NumLeftSites(12), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(72) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Samoan Game (Ludii 9)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, CustodialCapture, SurroundCapture, Conditions, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, IsFriend, Directions, AbsoluteDirections, OrthogonalDirection, RelativeDirections, ForwardRightDirection, ForwardLeftDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual ComponentStyle, MarkerComponent Math Logic, Conjunction, Set, Union, Algorithmics, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(48), NumStartComponentsBoardPerPlayer(24), NumStartComponentsPerPlayer(24), NumStartComponentsBoard(48) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), RemoveEffectFrequency(3%), CustodialCaptureFrequency(3%), SurroundCaptureFrequency(3%), NumPlayPhase(1) End EliminatePiecesEndFrequency(99%), EliminatePiecesWinFrequency(99%), DrawFrequency(1%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1316.81), DurationTurnsStdDev(298.89), DurationTurnsNotTimeouts(1304.86), DecisionMoves(0.99), BoardCoverageDefault(1), AdvantageP1(0.56), Balance(0.89), Completion(0.99), Drawishness(0.01), Timeouts(0.01), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(138.44), MovesPerSecond(187586.37) Container NumPlayableSitesOnBoard(72), NumColumns(6), NumRows(12), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(40), NumLayers(1), NumEdges(162), NumCells(72), NumVertices(91), NumPerimeterSites(32), NumTopSites(6), NumBottomSites(6), NumRightSites(12), NumLeftSites(12), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(72) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Samoan Game (Ludii 10)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, CustodialCapture, SurroundCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEmpty, IsEnemy, IsFriend, Directions, AbsoluteDirections, OrthogonalDirection End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd Behaviour Implementation Then, ForEachPiece Visual ComponentStyle, MarkerComponent Math Logic, Conjunction, Set, Union, Algorithmics, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(48), NumStartComponentsBoardPerPlayer(24), NumStartComponentsPerPlayer(24), NumStartComponentsBoard(48) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), RemoveEffectFrequency(1%), CustodialCaptureFrequency(1%), SurroundCaptureFrequency(1%), NumPlayPhase(1) End EliminatePiecesEndFrequency(1%), DrawFrequency(99%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2491.62), DurationTurnsStdDev(52.4), DurationTurnsNotTimeouts(2290.5), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.51), Balance(0.98), Completion(0.04), Drawishness(0.96), Timeouts(0.96), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(43.53), MovesPerSecond(110161.55) Container NumPlayableSitesOnBoard(72), NumColumns(6), NumRows(12), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(40), NumLayers(1), NumEdges(162), NumCells(72), NumVertices(91), NumPerimeterSites(32), NumTopSites(6), NumBottomSites(6), NumRightSites(12), NumLeftSites(12), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(72) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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