background Ludii Portal
Home of the Ludii General Game System

   

Home Games Forum Downloads Concepts Contribute Tutorials Tournaments World Map About


 
Concepts for Game Pretwa

Murray
Abstract
Mode(Alternating), NumPlayers(2)
Equipment
CircleShape, CircleTiling, NumAdjacentDirections(3.79), NumBottomSites(1), NumCentreSites(1), NumColumns(7), NumComponentsType(2), NumComponentsTypePerPlayer(1), NumContainers(1), NumConvexCorners(6), NumCorners(6), NumDirections(3.79), NumEdges(36), NumInnerSites(13), NumLayers(1), NumLeftSites(2), NumOrthogonalDirections(3.79), NumOuterSites(6), NumPerimeterSites(6), NumPhasesBoard(3), NumPlayableSites(19), NumPlayableSitesOnBoard(19), NumRightSites(2), NumRows(13), NumTopSites(1), NumVertices(19), Vertex
Start
PiecesPlacedOnBoard
Play
CanMove, Hop, HopCapture, HopEnemyToEmpty, IsEmpty, IsEnemy, NoPiece, NumPlayPhase(1), PieceCount, Remove, RotationalDirection, Step, StepToEmpty
Implementation
ForEachPiece, Then
Visual
CheckersComponent, GraphStyle
Math
ComparisonOperator, ConditionalStatement, ControlFlowStatement, Equal, LogicalConjunction, Negation, Union

     Contact Us
     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council