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Concepts for Game Kharebga (7x7)
Kharebga (7x7) Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer Equipment Equipment, Container, Board, Shape, SquareShape, NumRows(7), NumCorners(4), NumDirections(6.37), NumOrthogonalDirections(3.43), NumDiagonalDirections(2.94), NumAdjacentDirections(6.37), NumOuterSites(24), NumInnerSites(25), NumLayers(1), Tiling, SquareTiling, NumEdges(112), NumCells(49), NumVertices(64), NumPerimeterSites(24), NumTopSites(7), NumBottomSites(7), NumRightSites(7), NumLeftSites(7), NumCentreSites(1), NumConvexCorners(4), NumPhasesBoard(2), PlayableSites, Cell, NumPlayableSitesOnBoard(49), NumColumns(7), Hand, NumContainers(3), NumPlayableSites(51), Component, Piece, NumComponentsType(2), NumComponentsTypePerPlayer(1) Start Start, PiecesPlacedOutsideBoard Play Rules, Play, Moves, MovesDecision, TwoSitesMoves, SlideDecision, SlideDecisionFrequency(95%), SlideDecisionToEmptyFrequency(95%), FromToDecision, FromToDecisionBetweenContainersFrequency(5%), FromToDecisionEmptyFrequency(5%), MovesNonDecision, MovesEffects, RemoveEffect, RemoveEffectFrequency(4%), SetMove, SetNextPlayerFrequency(2%), MoveAgain, MoveAgainFrequency(2%), Capture, CustodialCapture, CustodialCaptureFrequency(4%), Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, IsEmpty, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection, Phase, NumPlayPhase(2), PieceCount, DrawFrequency(6%) Behaviour PositionalRepetition(0.8), SituationalRepetition(0.76), MoveDistanceAverage(2.01), MoveDistanceMaxIncrease(4.93), MoveDistanceMaxDecrease(-4.97), MoveDistanceMedian(1.68), MoveDistanceMaximum(5.98), MoveDistanceMinimum(0), MoveDistanceVariance(1.5), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(-0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(15.49), PieceNumberMaxIncrease(1), PieceNumberMaxDecrease(-2.12), PieceNumberMedian(11.79), PieceNumberMaximum(48), PieceNumberMinimum(0), PieceNumberVariance(75.64), PieceNumberChangeAverage(0.01), PieceNumberChangeSign(0.01), PieceNumberChangeLineBestFit(-0.02), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(1285.37), DurationMoves(1221.33), DurationTurns(1197.33), DecisionMoves(1), GameTreeComplexity(1849.63), StateTreeComplexity(107.05), BoardCoverageDefault(1), BoardCoverageFull(0.22), BoardCoverageUsed(1), AdvantageP1(0.6), Balance(0.8), Completion(0.94), Drawishness(0), Timeouts(0.06), Narrowness(0.02), Variance(0), DecisivenessMoves(0.86), DecisivenessThreshold(0.88), LeadChange(0.04), Stability(0.4), DramaAverage(1.66), DramaMaxIncrease(1.62), DramaMaxDecrease(-1.35), DramaMedian(1.83), DramaMaximum(1.94), DramaMinimum(0), DramaVariance(0.31), DramaChangeAverage(0), DramaChangeSign(0.01), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(0.01), MoveEvaluationMaxIncrease(2), MoveEvaluationMaxDecrease(-2), MoveEvaluationMedian(0.22), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-1), MoveEvaluationVariance(0.88), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0.02), MoveEvaluationChangeLineBestFit(-0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.82), StateEvaluationDifferenceMaxIncrease(1.73), StateEvaluationDifferenceMaxDecrease(-1.6), StateEvaluationDifferenceMedian(1.93), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.18), StateEvaluationDifferenceChangeAverage(0), StateEvaluationDifferenceChangeSign(0.01), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.32), BoardSitesOccupiedMaxIncrease(0.02), BoardSitesOccupiedMaxDecrease(-0.04), BoardSitesOccupiedMedian(0.24), BoardSitesOccupiedMaximum(0.98), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.03), BoardSitesOccupiedChangeAverage(0), BoardSitesOccupiedChangeSign(0.01), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(33.66), BranchingFactorChangeMaxIncrease(66.18), BranchingFactorChangeMaxDecrease(-65.73), BranchingFactorMedian(31.2), BranchingFactorMaximum(75.24), BranchingFactorMinimum(0), BranchingFactorVariance(392.5), BranchingFactorChangeAverage(0.01), BranchingFactorChangeSign(-0.04), BranchingFactorChangeLineBestFit(0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(33.75), DecisionFactorMaxIncrease(65.93), DecisionFactorMaxDecrease(-65.48), DecisionFactorMedian(31.3), DecisionFactorMaximum(75.24), DecisionFactorMinimum(0), DecisionFactorVariance(390.71), DecisionFactorChangeAverage(0.01), DecisionFactorChangeSign(-0.04), DecisionFactorChangeLineBestFit(0.01), DecisionFactorChangeNumTimes(0) Implementation Implementation, Efficiency, Then, ForEachPiece, PlayoutsPerSecond(87.09), MovesPerSecond(109385.21) Visual Visual, Style, ComponentStyle, MarkerComponent Math Math, Logic, Negation, Set, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement
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