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											Concepts for Game Lian Qi (Bohai) Computed with Random playouts  
										
					
					
					
				
				  
                 
                 
                 
                 
                 
                 
                           
						Other concept computations are available:   UCT   Or   Alpha-Beta  						   
  
						   
				   Historical Information
  Boolean
  Numerical
  Lian Qi (Bohai) (Ludii 1)
  Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, GreaterThan, Logic, Disjunction, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
  Numerical Properties NumPlayers(2) Start NumStartComponents(18), NumStartComponentsHandPerPlayer(9), NumStartComponentsPerPlayer(9), NumStartComponentsHand(18) Play PassDecisionFrequency(8%), RemoveDecisionFrequency(7%), StepDecisionFrequency(11%), StepDecisionToEmptyFrequency(11%), FromToDecisionWithinBoardFrequency(3%), FromToDecisionBetweenContainersFrequency(71%), FromToDecisionEmptyFrequency(75%), SetNextPlayerFrequency(7%), MoveAgainFrequency(7%), NumPlayPhase(2) End EliminatePiecesEndFrequency(21%), EliminatePiecesWinFrequency(21%), DrawFrequency(79%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(33.44), DurationTurnsStdDev(33.68), DurationTurnsNotTimeouts(33.44), DecisionMoves(0.86), BoardCoverageDefault(1), AdvantageP1(0.52), Balance(0.97), Completion(0.21), Drawishness(0.79), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(8627.33), MovesPerSecond(360910.69) Container NumPlayableSitesOnBoard(16), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(3), NumOrthogonalDirections(3), NumDiagonalDirections(0), NumAdjacentDirections(3), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(8), NumLayers(1), NumEdges(24), NumCells(0), NumVertices(16), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(18) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
  Lian Qi (Bohai) (Ludii 2)
  Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, MoveConditions, CanMove, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, GreaterThan, Logic, Disjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
  Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsHand(24) Play PassDecisionFrequency(10%), RemoveDecisionFrequency(7%), FromToDecisionBetweenContainersFrequency(84%), FromToDecisionEmptyFrequency(84%), SetNextPlayerFrequency(7%), MoveAgainFrequency(7%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(19.59), DurationTurnsStdDev(1.28), DurationTurnsNotTimeouts(19.59), DecisionMoves(0.84), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(19533.78), MovesPerSecond(453379.01) Container NumPlayableSitesOnBoard(16), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(3), NumOrthogonalDirections(3), NumDiagonalDirections(0), NumAdjacentDirections(3), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(8), NumLayers(1), NumEdges(24), NumCells(0), NumVertices(16), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(18) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
  Lian Qi (Bohai) (Ludii 3)
  Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, GreaterThan, Logic, Disjunction, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
  Numerical Properties NumPlayers(2) Start NumStartComponents(18), NumStartComponentsHandPerPlayer(9), NumStartComponentsPerPlayer(9), NumStartComponentsHand(18) Play PassDecisionFrequency(8%), RemoveDecisionFrequency(6%), StepDecisionFrequency(13%), StepDecisionToEmptyFrequency(13%), FromToDecisionWithinBoardFrequency(4%), FromToDecisionBetweenContainersFrequency(69%), FromToDecisionEmptyFrequency(73%), SetNextPlayerFrequency(7%), MoveAgainFrequency(7%), NumPlayPhase(2) End EliminatePiecesEndFrequency(24%), EliminatePiecesWinFrequency(24%), DrawFrequency(76%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(39.18), DurationTurnsStdDev(42.11), DurationTurnsNotTimeouts(39.18), DecisionMoves(0.87), BoardCoverageDefault(1), AdvantageP1(0.51), Balance(0.98), Completion(0.24), Drawishness(0.76), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(9930.91), MovesPerSecond(415531.16) Container NumPlayableSitesOnBoard(16), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(3), NumOrthogonalDirections(3), NumDiagonalDirections(0), NumAdjacentDirections(3), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(8), NumLayers(1), NumEdges(24), NumCells(0), NumVertices(16), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(18) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
  Lian Qi (Bohai) (Ludii 4)
  Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Logic, Disjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
  Numerical Properties NumPlayers(2) Start NumStartComponents(18), NumStartComponentsHandPerPlayer(9), NumStartComponentsPerPlayer(9), NumStartComponentsHand(18) Play RemoveDecisionFrequency(7%), StepDecisionFrequency(2%), StepDecisionToEmptyFrequency(2%), FromToDecisionBetweenContainersFrequency(91%), FromToDecisionEmptyFrequency(91%), SetNextPlayerFrequency(8%), MoveAgainFrequency(8%), NumPlayPhase(2) End EliminatePiecesEndFrequency(1%), EliminatePiecesWinFrequency(1%), NoMovesEndFrequency(99%), NoMovesWinFrequency(99%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(19.12), DurationTurnsStdDev(15.03), DurationTurnsNotTimeouts(19.12), DecisionMoves(0.93), BoardCoverageDefault(1), AdvantageP1(0.38), Balance(0.76), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(12081.57), MovesPerSecond(292542.14) Container NumPlayableSitesOnBoard(16), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(3), NumOrthogonalDirections(3), NumDiagonalDirections(0), NumAdjacentDirections(3), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(8), NumLayers(1), NumEdges(24), NumCells(0), NumVertices(16), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(18) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
  Lian Qi (Bohai) (Ludii 5)
  Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, MoveConditions, CanMove, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, GreaterThan, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
  Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsHand(24) Play PassDecisionFrequency(9%), RemoveDecisionFrequency(7%), FromToDecisionBetweenContainersFrequency(83%), FromToDecisionEmptyFrequency(83%), SetNextPlayerFrequency(8%), MoveAgainFrequency(8%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(19.7), DurationTurnsStdDev(1.28), DurationTurnsNotTimeouts(19.7), DecisionMoves(0.84), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(19599.03), MovesPerSecond(454888.01) Container NumPlayableSitesOnBoard(16), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(3), NumOrthogonalDirections(3), NumDiagonalDirections(0), NumAdjacentDirections(3), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(8), NumLayers(1), NumEdges(24), NumCells(0), NumVertices(16), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(18) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
  Lian Qi (Bohai) (Ludii 6)
  Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Logic, Disjunction, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
  Numerical Properties NumPlayers(2) Start NumStartComponents(12), NumStartComponentsHandPerPlayer(6), NumStartComponentsPerPlayer(6), NumStartComponentsHand(12) Play RemoveDecisionFrequency(6%), StepDecisionFrequency(79%), StepDecisionToEmptyFrequency(79%), FromToDecisionBetweenContainersFrequency(15%), FromToDecisionEmptyFrequency(15%), SetNextPlayerFrequency(5%), MoveAgainFrequency(5%), NumPlayPhase(2) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(111.27), DurationTurnsStdDev(75.46), DurationTurnsNotTimeouts(111.27), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.49), Balance(0.98), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(3371.83), MovesPerSecond(408270.25) Container NumPlayableSitesOnBoard(16), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(3), NumOrthogonalDirections(3), NumDiagonalDirections(0), NumAdjacentDirections(3), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(8), NumLayers(1), NumEdges(24), NumCells(0), NumVertices(16), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(18) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
  Lian Qi (Bohai) (Ludii 7)
  Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, GreaterThan, Logic, Disjunction, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
  Numerical Properties NumPlayers(2) Start NumStartComponents(18), NumStartComponentsHandPerPlayer(9), NumStartComponentsPerPlayer(9), NumStartComponentsHand(18) Play PassDecisionFrequency(8%), RemoveDecisionFrequency(7%), StepDecisionFrequency(10%), StepDecisionToEmptyFrequency(10%), FromToDecisionWithinBoardFrequency(4%), FromToDecisionBetweenContainersFrequency(71%), FromToDecisionEmptyFrequency(75%), SetNextPlayerFrequency(7%), MoveAgainFrequency(7%), NumPlayPhase(2) End EliminatePiecesEndFrequency(23%), EliminatePiecesWinFrequency(23%), DrawFrequency(77%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(31.59), DurationTurnsStdDev(29.76), DurationTurnsNotTimeouts(31.59), DecisionMoves(0.87), BoardCoverageDefault(1), AdvantageP1(0.53), Balance(0.95), Completion(0.23), Drawishness(0.77), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(9806.63), MovesPerSecond(410468.03) Container NumPlayableSitesOnBoard(16), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(3), NumOrthogonalDirections(3), NumDiagonalDirections(0), NumAdjacentDirections(3), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(8), NumLayers(1), NumEdges(24), NumCells(0), NumVertices(16), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(18) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
  Lian Qi (Bohai) (Ludii 8)
  Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Logic, Disjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
  Numerical Properties NumPlayers(2) Start NumStartComponents(18), NumStartComponentsHandPerPlayer(9), NumStartComponentsPerPlayer(9), NumStartComponentsHand(18) Play RemoveDecisionFrequency(7%), StepDecisionFrequency(3%), StepDecisionToEmptyFrequency(3%), FromToDecisionBetweenContainersFrequency(90%), FromToDecisionEmptyFrequency(90%), SetNextPlayerFrequency(8%), MoveAgainFrequency(8%), NumPlayPhase(2) End EliminatePiecesEndFrequency(1%), EliminatePiecesWinFrequency(1%), NoMovesEndFrequency(99%), NoMovesWinFrequency(99%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(18.64), DurationTurnsStdDev(8.76), DurationTurnsNotTimeouts(18.64), DecisionMoves(0.93), BoardCoverageDefault(1), AdvantageP1(0.42), Balance(0.84), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(12400.72), MovesPerSecond(300331.94) Container NumPlayableSitesOnBoard(16), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(3), NumOrthogonalDirections(3), NumDiagonalDirections(0), NumAdjacentDirections(3), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(8), NumLayers(1), NumEdges(24), NumCells(0), NumVertices(16), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(18) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
  Lian Qi (Bohai) (Ludii 9)
  Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
  Numerical Properties NumPlayers(2) Start NumStartComponents(12), NumStartComponentsHandPerPlayer(6), NumStartComponentsPerPlayer(6), NumStartComponentsHand(12) Play RemoveDecisionFrequency(5%), StepDecisionFrequency(82%), StepDecisionToEmptyFrequency(82%), FromToDecisionBetweenContainersFrequency(13%), FromToDecisionEmptyFrequency(13%), SetNextPlayerFrequency(5%), MoveAgainFrequency(5%), NumPlayPhase(2) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(122.09), DurationTurnsStdDev(88.13), DurationTurnsNotTimeouts(122.09), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.61), Balance(0.78), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(3984.9), MovesPerSecond(482970.09) Container NumPlayableSitesOnBoard(16), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(3), NumOrthogonalDirections(3), NumDiagonalDirections(0), NumAdjacentDirections(3), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(8), NumLayers(1), NumEdges(24), NumCells(0), NumVertices(16), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(18) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
  Lian Qi (Bohai) (Ludii 10)
  Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Logic, Conjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
  Numerical Properties NumPlayers(2) Start NumStartComponents(18), NumStartComponentsHandPerPlayer(9), NumStartComponentsPerPlayer(9), NumStartComponentsHand(18) Play PassDecisionFrequency(12%), FromToDecisionBetweenContainersFrequency(88%), FromToDecisionEmptyFrequency(88%), SetNextPlayerFrequency(8%), MoveAgainFrequency(8%), NumPlayPhase(3) End Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(16.65), DurationTurnsStdDev(0.95), DurationTurnsNotTimeouts(16.65), DecisionMoves(0.82), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(25450), MovesPerSecond(514019.97) Container NumPlayableSitesOnBoard(16), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(3), NumOrthogonalDirections(3), NumDiagonalDirections(0), NumAdjacentDirections(3), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(8), NumLayers(1), NumEdges(24), NumCells(0), NumVertices(16), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(18) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
                                                                                                                                                  
  
          
           
 
 
	  
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