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Concepts for Game Quantik

Default
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, SquareShape, NumRows(4), NumCorners(4), NumDirections(5.25), NumOrthogonalDirections(3), NumDiagonalDirections(2.25), NumAdjacentDirections(3), NumOuterSites(12), NumInnerSites(4), NumLayers(1), Tiling, SquareTiling, NumEdges(24), NumCells(9), NumVertices(16), NumPerimeterSites(12), NumTopSites(4), NumBottomSites(4), NumRightSites(4), NumLeftSites(4), NumCentreSites(4), NumConvexCorners(4), NumPhasesBoard(2), Region, PlayableSites, Vertex, NumPlayableSitesOnBoard(16), NumColumns(4), Hand, NumContainers(3), NumPlayableSites(24), Component, Piece, NumComponentsType(8), NumComponentsTypePerPlayer(4)
Start
Start, PiecesPlacedOutsideBoard
Play
Rules, Play, Moves, MovesDecision, TwoSitesMoves, FromToDecision, FromToDecisionBetweenContainersFrequency(100%), FromToDecisionEmptyFrequency(100%), Conditions, MoveConditions, NoMoves, NoMovesNext, NumPlayPhase(1), PieceCount, NoMovesEndFrequency(18%), NoMovesWinFrequency(18%)
End
End, NoMovesEnd, NoMovesWin
Behaviour
PositionalRepetition(0), SituationalRepetition(0), MoveDistanceAverage(0), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(0), MoveDistanceMaximum(0), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(4.87), PieceNumberMaxIncrease(1), PieceNumberMaxDecrease(0), PieceNumberMedian(5.14), PieceNumberMaximum(9.74), PieceNumberMinimum(0), PieceNumberVariance(9.75), PieceNumberChangeAverage(1), PieceNumberChangeSign(1), PieceNumberChangeLineBestFit(1), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(9.74), DurationMoves(9.74), DurationTurns(9.74), DecisionMoves(1), GameTreeComplexity(22.06), StateTreeComplexity(37.35), BoardCoverageDefault(0.61), BoardCoverageFull(0.2), BoardCoverageUsed(0.61), AdvantageP1(0.54), Balance(0.92), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0), Variance(0.05), DecisivenessMoves(1), DecisivenessThreshold(1), LeadChange(1), Stability(1.98), DramaAverage(1.06), DramaMaxIncrease(2), DramaMaxDecrease(-2), DramaMedian(1.99), DramaMaximum(2), DramaMinimum(0), DramaVariance(0.99), DramaChangeAverage(0.1), DramaChangeSign(0.05), DramaChangeLineBestFit(0.03), DramaChangeNumTimes(0), MoveEvaluationAverage(-0.79), MoveEvaluationMaxIncrease(1.99), MoveEvaluationMaxDecrease(-0.01), MoveEvaluationMedian(-1), MoveEvaluationMaximum(1), MoveEvaluationMinimum(), MoveEvaluationVariance(0.38), MoveEvaluationChangeAverage(0.24), MoveEvaluationChangeSign(0.27), MoveEvaluationChangeLineBestFit(0.12), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(2), StateEvaluationDifferenceMaxIncrease(0.02), StateEvaluationDifferenceMaxDecrease(-0.02), StateEvaluationDifferenceMedian(2), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0), StateEvaluationDifferenceChangeAverage(0), StateEvaluationDifferenceChangeSign(-0.06), StateEvaluationDifferenceChangeLineBestFit(-0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.3), BoardSitesOccupiedMaxIncrease(0.06), BoardSitesOccupiedMaxDecrease(0), BoardSitesOccupiedMedian(0.32), BoardSitesOccupiedMaximum(0.61), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.04), BoardSitesOccupiedChangeAverage(0.06), BoardSitesOccupiedChangeSign(1), BoardSitesOccupiedChangeLineBestFit(0.06), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(32.8), BranchingFactorChangeMaxIncrease(4.04), BranchingFactorChangeMaxDecrease(-15.95), BranchingFactorMedian(30.89), BranchingFactorMaximum(64), BranchingFactorMinimum(0), BranchingFactorVariance(321.52), BranchingFactorChangeAverage(-5.95), BranchingFactorChangeSign(-0.68), BranchingFactorChangeLineBestFit(-6.23), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(32.9), DecisionFactorMaxIncrease(3.99), DecisionFactorMaxDecrease(-15.85), DecisionFactorMedian(30.96), DecisionFactorMaximum(64), DecisionFactorMinimum(0), DecisionFactorVariance(320.18), DecisionFactorChangeAverage(-5.97), DecisionFactorChangeSign(-0.69), DecisionFactorChangeLineBestFit(-6.25), DecisionFactorChangeNumTimes(0)
Implementation
PlayoutsPerSecond(1347.18), MovesPerSecond(25722.23)
Visual
Visual, Style, BoardStyle, GraphStyle, ComponentStyle, DiscComponent, Symbols
Math
Math, Logic, Disjunction

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lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council