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Concepts for Game Goldilocks Stones Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, InitialScore Play Moves, MovesDecision, NoSiteMoves, PassDecision, SingleSiteMoves, AddDecision, Directions, AbsoluteDirections, OrthogonalDirection, Scoring End End, ScoringEnd, ScoringWin, ScoringLoss, Misere Behaviour Implementation State, PieceState, SiteState, SetSiteState, Then, ForEachPiece Visual GraphStyle, ComponentStyle, BallComponent Math Arithmetic, Operations, Multiplication, Comparison, Equal, NotEqual, Set, Union, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, PolygonShape, PlayableSites, Cell, Tiling, HexTiling Component Piece
Numerical Properties NumPlayers(2) Start Play PassDecisionFrequency(11%), AddDecisionFrequency(89%), NumPlayPhase(1) End Behaviour PieceNumberAverage(17.78), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(37.38), DurationTurnsStdDev(6.9), DurationTurnsNotTimeouts(37.38), DecisionMoves(0.97), BoardCoverageDefault(0.92), AdvantageP1(0.42), Balance(0.84), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.49), BranchingFactorAverage(19.63), DecisionFactorAverage(20.09) Implementation PlayoutsPerSecond(1294.51), MovesPerSecond(51773.75) Container NumPlayableSitesOnBoard(36), NumColumns(7), NumRows(7), NumCorners(6), NumDirections(8.67), NumOrthogonalDirections(4.83), NumDiagonalDirections(3.83), NumAdjacentDirections(4.83), NumOffDiagonalDirections(0), NumOuterSites(18), NumInnerSites(18), NumLayers(1), NumEdges(129), NumCells(36), NumVertices(94), NumPerimeterSites(18), NumTopSites(3), NumBottomSites(5), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(36) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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