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Concepts for Game Quarto

Default
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, SquareShape, NumRows(4), NumCorners(4), NumDirections(5.25), NumOrthogonalDirections(3), NumDiagonalDirections(2.25), NumAdjacentDirections(3), NumOuterSites(12), NumInnerSites(4), NumLayers(1), Tiling, SquareTiling, NumEdges(24), NumCells(9), NumVertices(16), NumPerimeterSites(12), NumTopSites(4), NumBottomSites(4), NumRightSites(4), NumLeftSites(4), NumCentreSites(4), NumConvexCorners(4), NumPhasesBoard(2), PlayableSites, Vertex, Cell, NumPlayableSitesOnBoard(25), NumColumns(4), Hand, NumContainers(2), NumPlayableSites(41), Component, Piece, NumComponentsType(4), NumComponentsTypePerPlayer(2), PieceValue
Start
Start, PiecesPlacedOutsideBoard
Play
Rules, Play, Moves, MovesDecision, PassDecisionFrequency(6%), TwoSitesMoves, FromToDecision, FromToDecisionBetweenContainersFrequency(47%), FromToDecisionEmptyFrequency(47%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(47%), MoveAgain, MoveAgainFrequency(47%), Conditions, SpaceConditions, Line, Directions, AbsoluteDirections, AllDirections, Phase, NumPlayPhase(2), DrawFrequency(100%)
End
End, SpaceEnd, LineEnd, LineWin
Behaviour
PositionalRepetition(1), SituationalRepetition(0), MoveDistanceAverage(0), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(0), MoveDistanceMaximum(0), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(7.8), PieceNumberMaxIncrease(1), PieceNumberMaxDecrease(0), PieceNumberMedian(8.02), PieceNumberMaximum(15.07), PieceNumberMinimum(0), PieceNumberVariance(22.76), PieceNumberChangeAverage(0.47), PieceNumberChangeSign(0.47), PieceNumberChangeLineBestFit(0.49), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(47.49), DurationMoves(32.42), DurationTurns(17.78), DecisionMoves(0.9), GameTreeComplexity(36.11), StateTreeComplexity(142.29), BoardCoverageDefault(0.94), BoardCoverageFull(0.31), BoardCoverageUsed(0.6), AdvantageP1(0.55), Balance(0.91), Completion(0.43), Drawishness(0.57), Timeouts(0), Narrowness(0.12), Variance(0.03), DecisivenessMoves(0.25), DecisivenessThreshold(-0.25), LeadChange(0.19), Stability(0.57), DramaAverage(0.64), DramaMaxIncrease(0.97), DramaMaxDecrease(-0.82), DramaMedian(0.73), DramaMaximum(1.2), DramaMinimum(0), DramaVariance(0.24), DramaChangeAverage(0.02), DramaChangeSign(0.03), DramaChangeLineBestFit(0.01), DramaChangeNumTimes(0), MoveEvaluationAverage(0.03), MoveEvaluationMaxIncrease(1.91), MoveEvaluationMaxDecrease(-1.9), MoveEvaluationMedian(0.05), MoveEvaluationMaximum(0.99), MoveEvaluationMinimum(-0.97), MoveEvaluationVariance(0.58), MoveEvaluationChangeAverage(0.02), MoveEvaluationChangeSign(0.02), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.26), StateEvaluationDifferenceMaxIncrease(1.57), StateEvaluationDifferenceMaxDecrease(-1.56), StateEvaluationDifferenceMedian(1.54), StateEvaluationDifferenceMaximum(1.99), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.57), StateEvaluationDifferenceChangeAverage(0.03), StateEvaluationDifferenceChangeSign(0.05), StateEvaluationDifferenceChangeLineBestFit(0.02), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.49), BoardSitesOccupiedMaxIncrease(0.06), BoardSitesOccupiedMaxDecrease(0), BoardSitesOccupiedMedian(0.5), BoardSitesOccupiedMaximum(0.94), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.09), BoardSitesOccupiedChangeAverage(0.03), BoardSitesOccupiedChangeSign(0.47), BoardSitesOccupiedChangeLineBestFit(0.03), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(8.49), BranchingFactorChangeMaxIncrease(0), BranchingFactorChangeMaxDecrease(), BranchingFactorMedian(8.81), BranchingFactorMaximum(16), BranchingFactorMinimum(0), BranchingFactorVariance(20.85), BranchingFactorChangeAverage(-0.45), BranchingFactorChangeSign(-0.45), BranchingFactorChangeLineBestFit(-0.48), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(9.28), DecisionFactorMaxIncrease(0), DecisionFactorMaxDecrease(), DecisionFactorMedian(9.38), DecisionFactorMaximum(16), DecisionFactorMinimum(0), DecisionFactorVariance(17.4), DecisionFactorChangeAverage(-0.48), DecisionFactorChangeSign(-0.48), DecisionFactorChangeLineBestFit(-0.5), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, PieceState, SiteState, Efficiency, Then, PlayoutsPerSecond(13477.81), MovesPerSecond(530914.33)
Visual
Visual, Style, BoardStyle, GraphStyle, ComponentStyle, DiscComponent, Symbols
Math
Math, Arithmetic, Comparison, Equal, Set, Complement

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lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council