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Concepts for Game Faraday

Default
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, HexShape, NumRows(11), NumCorners(6), NumDirections(5.27), NumOrthogonalDirections(5.27), NumAdjacentDirections(5.27), NumOuterSites(30), NumInnerSites(61), NumLayers(1), Tiling, TriangleTiling, NumEdges(240), NumCells(150), NumVertices(91), NumPerimeterSites(30), NumTopSites(6), NumBottomSites(6), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(6), NumPhasesBoard(3), PlayableSites, Vertex, NumPlayableSitesOnBoard(91), NumColumns(11), NumContainers(1), NumPlayableSites(91), Component, Piece, NumComponentsType(2), NumComponentsTypePerPlayer(1)
Meta
Meta, Repetition, PositionalSuperko
Start
Start, InitialScore
Play
Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(8%), ProposeDecision, ProposeDecisionFrequency(1%), SingleSiteMoves, AddDecision, AddDecisionFrequency(91%), MovesNonDecision, MovesEffects, RemoveEffect, SetMove, SetNextPlayerFrequency(92%), MoveAgain, MoveAgainFrequency(90%), AddEffect, Conditions, SpaceConditions, Group, MoveConditions, NoMoves, NoMovesMover, PieceConditions, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, OrthogonalDirection, Phase, NumPlayPhase(2), Scoring, DrawFrequency(100%)
End
End, ScoringEnd, ScoringWin, ScoringLoss, Misere
Behaviour
PositionalRepetition(1), SituationalRepetition(0), MoveDistanceAverage(0), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(0), MoveDistanceMaximum(0), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(42.62), PieceNumberMaxIncrease(1), PieceNumberMaxDecrease(0), PieceNumberMedian(42.81), PieceNumberMaximum(84.31), PieceNumberMinimum(0), PieceNumberVariance(658.95), PieceNumberChangeAverage(0.91), PieceNumberChangeSign(0.91), PieceNumberChangeLineBestFit(0.95), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(3.48), ScoreDifferenceMaxIncrease(6.61), ScoreDifferenceMaxDecrease(-4.05), ScoreDifferenceMedian(2.08), ScoreDifferenceMaximum(13.26), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(18.61), ScoreDifferenceChangeAverage(0.11), ScoreDifferenceChangeSign(0.04), ScoreDifferenceChangeLineBestFit(0.11), ScoreDifferenceChangeNumTimes(0), DurationActions(281.22), DurationMoves(92.68), DurationTurns(78.54), DecisionMoves(0.81), GameTreeComplexity(106.64), StateTreeComplexity(43.42), BoardCoverageDefault(0.93), BoardCoverageFull(0.18), BoardCoverageUsed(0.93), AdvantageP1(0.52), Balance(0.96), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.21), Variance(0.05), DecisivenessMoves(0.87), DecisivenessThreshold(1), LeadChange(0.09), Stability(0.84), DramaAverage(1.04), DramaMaxIncrease(1.85), DramaMaxDecrease(-1.47), DramaMedian(1.1), DramaMaximum(1.99), DramaMinimum(0), DramaVariance(0.7), DramaChangeAverage(0.02), DramaChangeSign(0.03), DramaChangeLineBestFit(0.02), DramaChangeNumTimes(0), MoveEvaluationAverage(0.1), MoveEvaluationMaxIncrease(2), MoveEvaluationMaxDecrease(-2), MoveEvaluationMedian(0.26), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-1), MoveEvaluationVariance(0.66), MoveEvaluationChangeAverage(-0), MoveEvaluationChangeSign(0.01), MoveEvaluationChangeLineBestFit(-0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.44), StateEvaluationDifferenceMaxIncrease(1.77), StateEvaluationDifferenceMaxDecrease(-1.62), StateEvaluationDifferenceMedian(1.75), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.55), StateEvaluationDifferenceChangeAverage(0.02), StateEvaluationDifferenceChangeSign(0.05), StateEvaluationDifferenceChangeLineBestFit(0.02), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.47), BoardSitesOccupiedMaxIncrease(0.01), BoardSitesOccupiedMaxDecrease(0), BoardSitesOccupiedMedian(0.47), BoardSitesOccupiedMaximum(0.93), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.08), BoardSitesOccupiedChangeAverage(0.01), BoardSitesOccupiedChangeSign(0.91), BoardSitesOccupiedChangeLineBestFit(0.01), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(13.69), BranchingFactorChangeMaxIncrease(21.85), BranchingFactorChangeMaxDecrease(-177.02), BranchingFactorMedian(5.14), BranchingFactorMaximum(183), BranchingFactorMinimum(0), BranchingFactorVariance(992.38), BranchingFactorChangeAverage(-1.99), BranchingFactorChangeSign(-0.13), BranchingFactorChangeLineBestFit(-0.42), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(16.73), DecisionFactorMaxIncrease(20.72), DecisionFactorMaxDecrease(-177.02), DecisionFactorMedian(8.32), DecisionFactorMaximum(183), DecisionFactorMinimum(0), DecisionFactorVariance(1179.76), DecisionFactorChangeAverage(-2.45), DecisionFactorChangeSign(-0.19), DecisionFactorChangeLineBestFit(-0.6), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, Variable, SetVar, RememberValues, ForgetValues, InternalCounter, Efficiency, CopyContext, Then, DoLudeme, PlayoutsPerSecond(61.72), MovesPerSecond(6257.56)
Visual
Visual, Style, BoardStyle, GraphStyle, ComponentStyle, BallComponent
Math
Math, Arithmetic, Operations, Maximum, Subtraction, Comparison, Equal, NotEqual, LesserThan, LesserThanOrEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement

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     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council