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Concepts for Game La Liebre Perseguida Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
La Liebre Perseguida
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, PieceConditions, IsEmpty, Directions, AbsoluteDirections, OrthogonalDirection, RelativeDirections, ForwardsDirection, BackwardsDirection End End, RaceEnd, ReachEnd, NoMovesEnd Behaviour Implementation State, PieceState, SiteState, SetSiteState, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent, MarkerComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Region, PlayableSites, Vertex, ThreeMensMorrisBoard, ThreeMensMorrisBoardWithTwoTriangles Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(4), NumStartComponentsBoardPerPlayer(2), NumStartComponentsPerPlayer(2), NumStartComponentsBoard(4) Play PassDecisionFrequency(4%), StepDecisionFrequency(96%), StepDecisionToEmptyFrequency(96%), NumPlayPhase(1) End ReachEndFrequency(95%), DrawFrequency(5%) Behaviour PieceNumberAverage(4), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(14.16), DurationTurnsStdDev(8.13), DurationTurnsNotTimeouts(14.16), DecisionMoves(0.79), BoardCoverageDefault(0.83), AdvantageP1(0.95), Balance(0.1), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.36), BranchingFactorAverage(3.26), DecisionFactorAverage(3.87) Implementation PlayoutsPerSecond(36633.5), MovesPerSecond(701092.67) Container NumPlayableSitesOnBoard(11), NumColumns(3), NumRows(5), NumCorners(2), NumDirections(4), NumOrthogonalDirections(4), NumDiagonalDirections(0), NumAdjacentDirections(4), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(3), NumLayers(1), NumEdges(22), NumCells(12), NumVertices(11), NumPerimeterSites(8), NumTopSites(1), NumBottomSites(1), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(2), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(11) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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