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Concepts for Game Comina Computed with Random playouts

Other concept computations are available: UCT Or Alpha-Beta

Historical Information

Boolean

Numerical

Comina (Ludii 1)

Boolean
Properties
Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, AnimalComponent
Math
Arithmetic, Comparison, LesserThanOrEqual, Set, Union, Algorithmics, ControlFlowStatement
Container
PlayableSites, Vertex
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(13), NumStartComponentsBoardPerPlayer(6.5), NumStartComponentsPerPlayer(6.5), NumStartComponentsBoard(13)
Play
StepDecisionFrequency(96%), StepDecisionToEmptyFrequency(96%), HopDecisionFrequency(4%), HopDecisionMoreThanOneFrequency(4%), HopDecisionEnemyToEmptyFrequency(4%), RemoveEffectFrequency(4%), HopCaptureFrequency(4%), HopCaptureMoreThanOneFrequency(4%), NumPlayPhase(1)
End
NoMovesEndFrequency(1%), NoMovesWinFrequency(1%)
Behaviour
PieceNumberAverage(10.96), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(146.99), DurationTurnsStdDev(57.51), DurationTurnsNotTimeouts(146.99), DecisionMoves(1), BoardCoverageDefault(0.97), AdvantageP1(0.99), Balance(0.02), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.35), BranchingFactorAverage(13.6), DecisionFactorAverage(13.65)
Implementation
PlayoutsPerSecond(1892.92), MovesPerSecond(297639.94)
Container
NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.39), NumDiagonalDirections(0.13), NumAdjacentDirections(4.39), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(68), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(3), NumBottomSites(5), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Comina (Ludii 2)

Boolean
Properties
Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, AnimalComponent
Math
Arithmetic, Comparison, LesserThanOrEqual, Set, Union, Complement, Algorithmics, ControlFlowStatement
Container
PlayableSites, Vertex
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(7), NumStartComponentsBoardPerPlayer(3.5), NumStartComponentsPerPlayer(3.5), NumStartComponentsBoard(7)
Play
StepDecisionFrequency(98%), StepDecisionToEmptyFrequency(98%), HopDecisionFrequency(2%), HopDecisionMoreThanOneFrequency(2%), HopDecisionEnemyToEmptyFrequency(2%), RemoveEffectFrequency(2%), HopCaptureFrequency(2%), HopCaptureMoreThanOneFrequency(2%), NumPlayPhase(1)
End
NoMovesEndFrequency(100%), NoMovesWinFrequency(100%)
Behaviour
PieceNumberAverage(4.16), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(270.32), DurationTurnsStdDev(123.09), DurationTurnsNotTimeouts(270.32), DecisionMoves(1), BoardCoverageDefault(0.95), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.13), BranchingFactorAverage(7.31), DecisionFactorAverage(7.32)
Implementation
PlayoutsPerSecond(1512.02), MovesPerSecond(435670.87)
Container
NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.39), NumDiagonalDirections(0.13), NumAdjacentDirections(4.39), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(68), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(3), NumBottomSites(5), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Comina (Ludii 3)

Boolean
Properties
Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, AnimalComponent
Math
Arithmetic, Comparison, LesserThanOrEqual, Set, Union, Algorithmics, ControlFlowStatement
Container
PlayableSites, Vertex
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(9), NumStartComponentsBoardPerPlayer(4.5), NumStartComponentsPerPlayer(4.5), NumStartComponentsBoard(9)
Play
StepDecisionFrequency(97%), StepDecisionToEmptyFrequency(97%), HopDecisionFrequency(3%), HopDecisionMoreThanOneFrequency(3%), HopDecisionEnemyToEmptyFrequency(3%), RemoveEffectFrequency(3%), HopCaptureFrequency(3%), HopCaptureMoreThanOneFrequency(3%), NumPlayPhase(1)
End
Behaviour
PieceNumberAverage(8.61), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(62.98), DurationTurnsStdDev(36.39), DurationTurnsNotTimeouts(62.98), DecisionMoves(1), BoardCoverageDefault(0.84), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.28), BranchingFactorAverage(9.84), DecisionFactorAverage(9.86)
Implementation
PlayoutsPerSecond(4059.94), MovesPerSecond(312416.32)
Container
NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.26), NumDiagonalDirections(0.26), NumAdjacentDirections(4.26), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(66), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(5), NumBottomSites(3), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Comina (Ludii 4)

Boolean
Properties
Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, AnimalComponent
Math
Arithmetic, Comparison, LesserThanOrEqual, Set, Union, Complement, Algorithmics, ControlFlowStatement
Container
PlayableSites, Vertex
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(15), NumStartComponentsBoardPerPlayer(7.5), NumStartComponentsPerPlayer(7.5), NumStartComponentsBoard(15)
Play
StepDecisionFrequency(96%), StepDecisionToEmptyFrequency(96%), HopDecisionFrequency(4%), HopDecisionMoreThanOneFrequency(4%), HopDecisionEnemyToEmptyFrequency(4%), RemoveEffectFrequency(4%), HopCaptureFrequency(4%), HopCaptureMoreThanOneFrequency(4%), NumPlayPhase(1)
End
NoMovesEndFrequency(100%), NoMovesWinFrequency(100%)
Behaviour
PieceNumberAverage(6.91), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(364.57), DurationTurnsStdDev(111.06), DurationTurnsNotTimeouts(364.57), DecisionMoves(1), BoardCoverageDefault(0.99), AdvantageP1(0.99), Balance(0.02), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.22), BranchingFactorAverage(10.06), DecisionFactorAverage(10.08)
Implementation
PlayoutsPerSecond(890.43), MovesPerSecond(360615.34)
Container
NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.26), NumDiagonalDirections(0.26), NumAdjacentDirections(4.26), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(66), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(5), NumBottomSites(3), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Comina (Ludii 5)

Boolean
Properties
Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection
End
End, NoMovesEnd
Behaviour
Implementation
ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, AnimalComponent
Math
Arithmetic, Comparison, LesserThanOrEqual, Set, Union, Algorithmics, ControlFlowStatement
Container
PlayableSites, Vertex
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(16), NumStartComponentsBoardPerPlayer(8), NumStartComponentsPerPlayer(8), NumStartComponentsBoard(16)
Play
StepDecisionFrequency(95%), StepDecisionToEmptyFrequency(95%), HopDecisionFrequency(5%), HopDecisionMoreThanOneFrequency(5%), HopDecisionEnemyToEmptyFrequency(5%), RemoveEffectFrequency(5%), HopCaptureFrequency(5%), HopCaptureMoreThanOneFrequency(5%), NumPlayPhase(1)
End
DrawFrequency(1%)
Behaviour
PieceNumberAverage(12.28), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(185.84), DurationTurnsStdDev(69.91), DurationTurnsNotTimeouts(185.84), DecisionMoves(0.99), BoardCoverageDefault(0.99), AdvantageP1(0.99), Balance(0.02), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.4), BranchingFactorAverage(13.77), DecisionFactorAverage(13.85)
Implementation
PlayoutsPerSecond(1694.02), MovesPerSecond(346267.73)
Container
NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.39), NumDiagonalDirections(0.13), NumAdjacentDirections(4.39), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(68), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(3), NumBottomSites(5), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Comina (Ludii 6)

Boolean
Properties
Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, AnimalComponent
Math
Arithmetic, Comparison, LesserThanOrEqual, Set, Union, Algorithmics, ControlFlowStatement
Container
PlayableSites, Vertex
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(13), NumStartComponentsBoardPerPlayer(6.5), NumStartComponentsPerPlayer(6.5), NumStartComponentsBoard(13)
Play
StepDecisionFrequency(95%), StepDecisionToEmptyFrequency(95%), HopDecisionFrequency(5%), HopDecisionMoreThanOneFrequency(5%), HopDecisionEnemyToEmptyFrequency(5%), RemoveEffectFrequency(5%), HopCaptureFrequency(5%), HopCaptureMoreThanOneFrequency(5%), NumPlayPhase(1)
End
NoMovesEndFrequency(1%), NoMovesWinFrequency(1%)
Behaviour
PieceNumberAverage(10.92), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(125.57), DurationTurnsStdDev(44.54), DurationTurnsNotTimeouts(125.57), DecisionMoves(1), BoardCoverageDefault(0.97), AdvantageP1(0.99), Balance(0.02), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.35), BranchingFactorAverage(13.31), DecisionFactorAverage(13.34)
Implementation
PlayoutsPerSecond(2026.69), MovesPerSecond(303835.94)
Container
NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.26), NumDiagonalDirections(0.26), NumAdjacentDirections(4.26), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(66), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(3), NumBottomSites(5), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Comina (Ludii 7)

Boolean
Properties
Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection
End
End, NoMovesEnd
Behaviour
Implementation
ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, AnimalComponent
Math
Arithmetic, Comparison, LesserThanOrEqual, Set, Union, Algorithmics, ControlFlowStatement
Container
PlayableSites, Vertex
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(8), NumStartComponentsBoardPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsBoard(8)
Play
StepDecisionFrequency(97%), StepDecisionToEmptyFrequency(97%), HopDecisionFrequency(3%), HopDecisionMoreThanOneFrequency(3%), HopDecisionEnemyToEmptyFrequency(3%), RemoveEffectFrequency(3%), HopCaptureFrequency(3%), HopCaptureMoreThanOneFrequency(3%), NumPlayPhase(1)
End
Behaviour
PieceNumberAverage(7.96), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(35.98), DurationTurnsStdDev(26.49), DurationTurnsNotTimeouts(35.98), DecisionMoves(1), BoardCoverageDefault(0.68), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.26), BranchingFactorAverage(8.45), DecisionFactorAverage(8.45)
Implementation
PlayoutsPerSecond(9668.05), MovesPerSecond(480167.38)
Container
NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.26), NumDiagonalDirections(0.26), NumAdjacentDirections(4.26), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(66), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(5), NumBottomSites(3), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Comina (Ludii 8)

Boolean
Properties
Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, AnimalComponent
Math
Arithmetic, Comparison, LesserThanOrEqual, Set, Union, Complement, Algorithmics, ControlFlowStatement
Container
PlayableSites, Vertex
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(7), NumStartComponentsBoardPerPlayer(3.5), NumStartComponentsPerPlayer(3.5), NumStartComponentsBoard(7)
Play
StepDecisionFrequency(98%), StepDecisionToEmptyFrequency(98%), HopDecisionFrequency(2%), HopDecisionMoreThanOneFrequency(2%), HopDecisionEnemyToEmptyFrequency(2%), RemoveEffectFrequency(2%), HopCaptureFrequency(2%), HopCaptureMoreThanOneFrequency(2%), NumPlayPhase(1)
End
NoMovesEndFrequency(100%), NoMovesWinFrequency(100%)
Behaviour
PieceNumberAverage(4.15), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(266.32), DurationTurnsStdDev(123.64), DurationTurnsNotTimeouts(266.32), DecisionMoves(1), BoardCoverageDefault(0.96), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.13), BranchingFactorAverage(7.06), DecisionFactorAverage(7.07)
Implementation
PlayoutsPerSecond(1572.86), MovesPerSecond(437790.85)
Container
NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.26), NumDiagonalDirections(0.26), NumAdjacentDirections(4.26), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(66), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(3), NumBottomSites(5), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Comina (Ludii 9)

Boolean
Properties
Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardDirection
End
End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd, NoMovesDraw, Draw
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, AnimalComponent
Math
Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
PlayableSites, Vertex
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(13), NumStartComponentsBoardPerPlayer(6.5), NumStartComponentsPerPlayer(6.5), NumStartComponentsBoard(13)
Play
PassDecisionFrequency(2%), StepDecisionFrequency(95%), StepDecisionToEmptyFrequency(95%), HopDecisionFrequency(3%), HopDecisionMoreThanOneFrequency(3%), HopDecisionEnemyToEmptyFrequency(3%), RemoveEffectFrequency(3%), SetNextPlayerFrequency(1%), MoveAgainFrequency(1%), HopCaptureFrequency(3%), HopCaptureMoreThanOneFrequency(3%), NumPlayPhase(1)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(12.24), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(66.3), DurationTurnsStdDev(7.72), DurationTurnsNotTimeouts(66.3), DecisionMoves(0.95), BoardCoverageDefault(0.89), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.32), BranchingFactorAverage(4.44), DecisionFactorAverage(4.63)
Implementation
PlayoutsPerSecond(5884.98), MovesPerSecond(475297.14)
Container
NumPlayableSitesOnBoard(38), NumColumns(9), NumRows(8), NumCorners(7), NumDirections(4.79), NumOrthogonalDirections(4.16), NumDiagonalDirections(0.63), NumAdjacentDirections(4.16), NumOffDiagonalDirections(0), NumOuterSites(25), NumInnerSites(13), NumLayers(1), NumEdges(79), NumCells(42), NumVertices(38), NumPerimeterSites(25), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(38)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Comina (Ludii 10)

Boolean
Properties
Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection
End
End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd, NoMovesDraw, Draw
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, AnimalComponent
Math
Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
PlayableSites, Vertex
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(13), NumStartComponentsBoardPerPlayer(6.5), NumStartComponentsPerPlayer(6.5), NumStartComponentsBoard(13)
Play
PassDecisionFrequency(1%), StepDecisionFrequency(96%), StepDecisionToEmptyFrequency(96%), HopDecisionFrequency(3%), HopDecisionMoreThanOneFrequency(3%), HopDecisionEnemyToEmptyFrequency(3%), RemoveEffectFrequency(3%), SetNextPlayerFrequency(1%), MoveAgainFrequency(1%), HopCaptureFrequency(3%), HopCaptureMoreThanOneFrequency(3%), NumPlayPhase(1)
End
EliminatePiecesEndFrequency(100%)
Behaviour
PieceNumberAverage(6.96), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(442.48), DurationTurnsStdDev(174.6), DurationTurnsNotTimeouts(442.48), DecisionMoves(1), BoardCoverageDefault(0.98), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.18), BranchingFactorAverage(10.41), DecisionFactorAverage(10.42)
Implementation
PlayoutsPerSecond(936.39), MovesPerSecond(431905.09)
Container
NumPlayableSitesOnBoard(38), NumColumns(9), NumRows(8), NumCorners(7), NumDirections(4.79), NumOrthogonalDirections(4.16), NumDiagonalDirections(0.63), NumAdjacentDirections(4.16), NumOffDiagonalDirections(0), NumOuterSites(25), NumInnerSites(13), NumLayers(1), NumEdges(79), NumCells(42), NumVertices(38), NumPerimeterSites(25), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(38)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

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     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council