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Concepts for Game ArdRi
Default Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer Equipment Equipment, Container, Board, Shape, SquareShape, NumRows(7), NumCorners(4), NumDirections(6.37), NumOrthogonalDirections(3.43), NumDiagonalDirections(2.94), NumAdjacentDirections(6.37), NumOuterSites(24), NumInnerSites(25), NumLayers(1), Tiling, SquareTiling, NumEdges(112), NumCells(49), NumVertices(64), NumPerimeterSites(24), NumTopSites(7), NumBottomSites(7), NumRightSites(7), NumLeftSites(7), NumCentreSites(1), NumConvexCorners(4), NumPhasesBoard(2), PlayableSites, Cell, NumPlayableSitesOnBoard(49), NumColumns(7), NumContainers(1), NumPlayableSites(49), Component, Piece, NumComponentsType(3), NumComponentsTypePerPlayer(1.5) Start Start, PiecesPlacedOnBoard Play Rules, Play, Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionFrequency(100%), StepDecisionToEmpty, StepDecisionToEmptyFrequency(100%), MovesNonDecision, MovesEffects, RemoveEffect, RemoveEffectFrequency(4%), Capture, CustodialCapture, CustodialCaptureFrequency(4%), Conditions, SpaceConditions, Contains, PieceConditions, IsEmpty, IsFriend, Directions, AbsoluteDirections, OrthogonalDirection, NumPlayPhase(1) Behaviour PositionalRepetition(0.34), SituationalRepetition(0.34), MoveDistanceAverage(1), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(1), MoveDistanceMaximum(1), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(21.29), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-1.07), PieceNumberMedian(20.98), PieceNumberMaximum(25), PieceNumberMinimum(0), PieceNumberVariance(5.39), PieceNumberChangeAverage(-0.05), PieceNumberChangeSign(-0.05), PieceNumberChangeLineBestFit(-0.05), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(163.66), DurationMoves(156.86), DurationTurns(156.86), DecisionMoves(1), GameTreeComplexity(205.57), StateTreeComplexity(29.5), BoardCoverageDefault(0.96), BoardCoverageFull(0.21), BoardCoverageUsed(0.96), AdvantageP1(0.04), Balance(0.08), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0), Variance(0.03), DecisivenessMoves(0.24), DecisivenessThreshold(0.34), LeadChange(0.16), Stability(0.12), DramaAverage(0.08), DramaMaxIncrease(0.56), DramaMaxDecrease(-0.57), DramaMedian(0.03), DramaMaximum(0.68), DramaMinimum(0), DramaVariance(0.04), DramaChangeAverage(0), DramaChangeSign(0), DramaChangeLineBestFit(-0), DramaChangeNumTimes(0), MoveEvaluationAverage(0.01), MoveEvaluationMaxIncrease(1.29), MoveEvaluationMaxDecrease(-1.23), MoveEvaluationMedian(0), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-0.64), MoveEvaluationVariance(0.13), MoveEvaluationChangeAverage(0.01), MoveEvaluationChangeSign(0), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.56), StateEvaluationDifferenceMaxIncrease(1.34), StateEvaluationDifferenceMaxDecrease(-0.85), StateEvaluationDifferenceMedian(0.57), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.19), StateEvaluationDifferenceChangeAverage(0.02), StateEvaluationDifferenceChangeSign(0.02), StateEvaluationDifferenceChangeLineBestFit(0.01), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.43), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.02), BoardSitesOccupiedMedian(0.43), BoardSitesOccupiedMaximum(0.51), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.05), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(20.48), BranchingFactorChangeMaxIncrease(23.9), BranchingFactorChangeMaxDecrease(-23.67), BranchingFactorMedian(21.23), BranchingFactorMaximum(35.29), BranchingFactorMinimum(0), BranchingFactorVariance(64.56), BranchingFactorChangeAverage(-0.09), BranchingFactorChangeSign(-0.01), BranchingFactorChangeLineBestFit(0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(20.48), DecisionFactorMaxIncrease(23.9), DecisionFactorMaxDecrease(-23.67), DecisionFactorMedian(21.23), DecisionFactorMaximum(35.29), DecisionFactorMinimum(0), DecisionFactorVariance(64.56), DecisionFactorChangeAverage(-0.09), DecisionFactorChangeSign(-0.01), DecisionFactorChangeLineBestFit(0.01), DecisionFactorChangeNumTimes(0) Implementation Implementation, Efficiency, Then, ForEachPiece, Trigger, PlayoutsPerSecond(851.09), MovesPerSecond(160245.06) Visual Visual, Style, TaflStyle, ComponentStyle, TaflComponent Math Math, Arithmetic, Comparison, Equal, Logic, Conjunction, Disjunction, Negation, Set, Union, Complement, Algorithmics, ControlFlowStatement
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