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Concepts for Game Krida Buddhibalasrita
Krida Buddhibalasrita Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer Equipment Equipment Meta Start Start, PiecesPlacedOnBoard, NumStartComponents(32), NumStartComponentsBoard(32) Play Rules, Play, Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionFrequency(52%), StepDecisionToEmpty, StepDecisionToEmptyFrequency(48%), StepDecisionToEnemy, StepDecisionToEnemyFrequency(4%), SlideDecision, SlideDecisionFrequency(26%), SlideDecisionToEmptyFrequency(23%), SlideDecisionToEnemyFrequency(3%), LeapDecision, LeapDecisionFrequency(11%), LeapDecisionToEmpty, LeapDecisionToEmptyFrequency(9%), LeapDecisionToEnemy, LeapDecisionToEnemyFrequency(2%), HopDecision, HopDecisionFrequency(11%), HopDecisionMoreThanOneFrequency(2%), HopDecisionFriendToEmptyFrequency(2%), MovesNonDecision, MovesEffects, PromotionEffect, PromotionEffectFrequency(1%), RemoveEffect, RemoveEffectFrequency(10%), FromToEffect, Capture, ReplacementCapture, ReplacementCaptureFrequency(10%), Conditions, SpaceConditions, Contains, MoveConditions, CanMove, CanNotMove, PieceConditions, Threat, IsEmpty, IsEnemy, LineOfSight, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, DiagonalDirection, RelativeDirections, ForwardDirection, ForwardRightDirection, ForwardLeftDirection, NumPlayPhase(1), DrawFrequency(100%) End End, CaptureEnd, Checkmate, CheckmateWin, EliminatePiecesEnd, EliminatePiecesWin Behaviour PositionalRepetition(1), SituationalRepetition(1), MoveDistanceAverage(1.62), MoveDistanceMaxIncrease(6), MoveDistanceMaxDecrease(-6), MoveDistanceMedian(1), MoveDistanceMaximum(7), MoveDistanceMinimum(0), MoveDistanceVariance(1.06), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(16.8), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(), PieceNumberMedian(16), PieceNumberMaximum(32), PieceNumberMinimum(0), PieceNumberVariance(76.69), PieceNumberChangeAverage(-0.11), PieceNumberChangeSign(-0.11), PieceNumberChangeLineBestFit(-0.12), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(531), DurationMoves(250), DurationTurns(250), DecisionMoves(1), GameTreeComplexity(320.46), StateTreeComplexity(71.29), BoardCoverageDefault(0.97), BoardCoverageFull(0.21), BoardCoverageUsed(0.97), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), Narrowness(0), Variance(0.02), DecisivenessMoves(0), DecisivenessThreshold(), LeadChange(0.21), Stability(0.73), DramaAverage(0.69), DramaMaxIncrease(0.75), DramaMaxDecrease(-0.75), DramaMedian(0.77), DramaMaximum(1), DramaMinimum(0), DramaVariance(0.14), DramaChangeAverage(0), DramaChangeSign(0.02), DramaChangeLineBestFit(-0), DramaChangeNumTimes(0), MoveEvaluationAverage(0.01), MoveEvaluationMaxIncrease(2), MoveEvaluationMaxDecrease(-2), MoveEvaluationMedian(-0.01), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-1), MoveEvaluationVariance(0.62), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(-0.01), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.37), StateEvaluationDifferenceMaxIncrease(1.5), StateEvaluationDifferenceMaxDecrease(-1.53), StateEvaluationDifferenceMedian(1.54), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.58), StateEvaluationDifferenceChangeAverage(-0), StateEvaluationDifferenceChangeSign(0.02), StateEvaluationDifferenceChangeLineBestFit(-0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.26), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.02), BoardSitesOccupiedMedian(0.25), BoardSitesOccupiedMaximum(0.5), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.02), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.11), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(19.14), BranchingFactorChangeMaxIncrease(33), BranchingFactorChangeMaxDecrease(-30), BranchingFactorMedian(20), BranchingFactorMaximum(36), BranchingFactorMinimum(0), BranchingFactorVariance(81.42), BranchingFactorChangeAverage(-0.01), BranchingFactorChangeSign(0), BranchingFactorChangeLineBestFit(-0.08), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(19.14), DecisionFactorMaxIncrease(33), DecisionFactorMaxDecrease(-30), DecisionFactorMedian(20), DecisionFactorMaximum(36), DecisionFactorMinimum(0), DecisionFactorVariance(81.42), DecisionFactorChangeAverage(-0.01), DecisionFactorChangeSign(0), DecisionFactorChangeLineBestFit(-0.08), DecisionFactorChangeNumTimes(0) Implementation Implementation, State, PlayerValue, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(11.26), MovesPerSecond(3123.92) Visual Visual, Style, ComponentStyle, AnimalComponent, ChessComponent, KingComponent, KnightComponent, RookComponent, PawnComponent, FairyChessComponent, Symbols Math Math, Arithmetic, Operations, Addition, Comparison, Equal, Logic, Conjunction, Disjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Container, Board, Shape, SquareShape, RegularShape, PolygonShape, NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), Tiling, SquareTiling, NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Region, PlayableSites, Cell, NumPlayableSitesOnBoard(64), NumColumns(8), NumContainers(1), NumPlayableSites(64) Component Component, Piece, NumComponentsType(12), NumComponentsTypePerPlayer(6), NumDice(0), PieceDirection
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