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Concepts for Game Scachs
Scachs Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer Equipment Equipment Meta Start Start, PiecesPlacedOnBoard, NumStartComponents(32), NumStartComponentsBoard(32) Play Rules, Play, Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionFrequency(30%), StepDecisionToEmpty, StepDecisionToEmptyFrequency(26%), StepDecisionToEnemy, StepDecisionToEnemyFrequency(4%), SlideDecision, SlideDecisionFrequency(59%), SlideDecisionToEmpty, SlideDecisionToEmptyFrequency(54%), SlideDecisionToEnemyFrequency(5%), LeapDecision, LeapDecisionFrequency(11%), LeapDecisionToEmpty, LeapDecisionToEmptyFrequency(10%), LeapDecisionToEnemy, LeapDecisionToEnemyFrequency(1%), MovesNonDecision, MovesEffects, PromotionEffect, PromotionEffectFrequency(1%), RemoveEffect, RemoveEffectFrequency(10%), SlideEffect, Capture, ReplacementCapture, ReplacementCaptureFrequency(10%), Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, CanMove, CanNotMove, PieceConditions, NoTargetPiece, Threat, IsEmpty, IsEnemy, IsFriend, LineOfSight, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, DiagonalDirection, RelativeDirections, ForwardDirection, ForwardRightDirection, BackwardDirection, ForwardLeftDirection, NumPlayPhase(1), DrawFrequency(100%) End End, CaptureEnd, Checkmate, CheckmateWin, EliminatePiecesEnd, EliminatePiecesWin, NoMovesEnd, NoMovesWin Behaviour PositionalRepetition(1), SituationalRepetition(1), MoveDistanceAverage(1.84), MoveDistanceMaxIncrease(6), MoveDistanceMaxDecrease(-6), MoveDistanceMedian(1), MoveDistanceMaximum(7), MoveDistanceMinimum(0), MoveDistanceVariance(1.51), MoveDistanceChangeAverage(-0), MoveDistanceChangeSign(-0.01), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(17.98), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(), PieceNumberMedian(17), PieceNumberMaximum(32), PieceNumberMinimum(0), PieceNumberVariance(73.72), PieceNumberChangeAverage(-0.11), PieceNumberChangeSign(-0.11), PieceNumberChangeLineBestFit(-0.12), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(294), DurationMoves(250), DurationTurns(250), DecisionMoves(1), GameTreeComplexity(359.18), StateTreeComplexity(101.83), BoardCoverageDefault(1), BoardCoverageFull(0.22), BoardCoverageUsed(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), Narrowness(0.02), Variance(0.03), DecisivenessMoves(0), DecisivenessThreshold(), LeadChange(0.38), Stability(0.49), DramaAverage(0.53), DramaMaxIncrease(0.75), DramaMaxDecrease(-0.75), DramaMedian(0.75), DramaMaximum(1), DramaMinimum(0), DramaVariance(0.18), DramaChangeAverage(0), DramaChangeSign(0.01), DramaChangeLineBestFit(-0), DramaChangeNumTimes(0), MoveEvaluationAverage(0.01), MoveEvaluationMaxIncrease(1.99), MoveEvaluationMaxDecrease(-1.99), MoveEvaluationMedian(-0.03), MoveEvaluationMaximum(0.99), MoveEvaluationMinimum(-1), MoveEvaluationVariance(0.46), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(-0.01), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.05), StateEvaluationDifferenceMaxIncrease(1.49), StateEvaluationDifferenceMaxDecrease(-1.52), StateEvaluationDifferenceMedian(1.51), StateEvaluationDifferenceMaximum(1.99), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.72), StateEvaluationDifferenceChangeAverage(-0), StateEvaluationDifferenceChangeSign(0.01), StateEvaluationDifferenceChangeLineBestFit(-0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.28), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.02), BoardSitesOccupiedMedian(0.27), BoardSitesOccupiedMaximum(0.5), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.02), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.11), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(27.34), BranchingFactorChangeMaxIncrease(49), BranchingFactorChangeMaxDecrease(-45), BranchingFactorMedian(31), BranchingFactorMaximum(51), BranchingFactorMinimum(0), BranchingFactorVariance(142.37), BranchingFactorChangeAverage(-0.06), BranchingFactorChangeSign(-0), BranchingFactorChangeLineBestFit(-0.07), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(27.44), DecisionFactorMaxIncrease(49), DecisionFactorMaxDecrease(-45), DecisionFactorMedian(31), DecisionFactorMaximum(51), DecisionFactorMinimum(0), DecisionFactorVariance(140.14), DecisionFactorChangeAverage(-0.06), DecisionFactorChangeSign(-0.01), DecisionFactorChangeLineBestFit(-0.07), DecisionFactorChangeNumTimes(0) Implementation Implementation, State, PieceState, SiteState, SetSiteState, Variable, SetPending, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(35.6), MovesPerSecond(9109.48) Visual Visual, Style, ChessStyle, ComponentStyle, ChessComponent, KingComponent, QueenComponent, KnightComponent, RookComponent, BishopComponent, PawnComponent Math Math, Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Container, Board, Shape, SquareShape, RegularShape, PolygonShape, NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), Tiling, SquareTiling, NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Region, PlayableSites, Cell, NumPlayableSitesOnBoard(64), NumColumns(8), NumContainers(1), NumPlayableSites(64) Component Component, Piece, NumComponentsType(12), NumComponentsTypePerPlayer(6), NumDice(0), PieceDirection
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