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Concepts for Game Pente
Default Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer Equipment Equipment, Container, Board, Shape, SquareShape, NumRows(19), NumCorners(4), NumDirections(7.38), NumOrthogonalDirections(3.79), NumDiagonalDirections(3.59), NumAdjacentDirections(3.79), NumOuterSites(72), NumInnerSites(289), NumLayers(1), Tiling, SquareTiling, NumEdges(684), NumCells(324), NumVertices(361), NumPerimeterSites(72), NumTopSites(19), NumBottomSites(19), NumRightSites(19), NumLeftSites(19), NumCentreSites(1), NumConvexCorners(4), NumPhasesBoard(2), PlayableSites, Vertex, NumPlayableSitesOnBoard(361), NumColumns(19), NumContainers(1), NumPlayableSites(361), Component, Piece, NumComponentsType(2), NumComponentsTypePerPlayer(1) Start Start, InitialScore Play Rules, Play, Moves, MovesDecision, SingleSiteMoves, AddDecision, AddDecisionFrequency(100%), MovesNonDecision, MovesEffects, RemoveEffect, RemoveEffectFrequency(1%), Capture, CustodialCapture, CustodialCaptureFrequency(1%), Conditions, SpaceConditions, Line, Distance, Directions, AbsoluteDirections, AllDirections, Phase, NumPlayPhase(2), Scoring, LineEndFrequency(96%), LineWinFrequency(96%), ScoringEndFrequency(4%) End End, SpaceEnd, LineEnd, LineWin, ScoringEnd, ScoringWin Behaviour PositionalRepetition(0), SituationalRepetition(0), MoveDistanceAverage(0), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(0), MoveDistanceMaximum(0), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(72.99), PieceNumberMaxIncrease(1), PieceNumberMaxDecrease(-0.91), PieceNumberMedian(73.92), PieceNumberMaximum(143.36), PieceNumberMinimum(0), PieceNumberVariance(1832.69), PieceNumberChangeAverage(0.97), PieceNumberChangeSign(0.97), PieceNumberChangeLineBestFit(0.98), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0.54), ScoreDifferenceMaxIncrease(1.7), ScoreDifferenceMaxDecrease(-0.78), ScoreDifferenceMedian(0.12), ScoreDifferenceMaximum(2.8), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(1.15), ScoreDifferenceChangeAverage(0.01), ScoreDifferenceChangeSign(0.01), ScoreDifferenceChangeLineBestFit(0.01), ScoreDifferenceChangeNumTimes(0), DurationActions(157.06), DurationMoves(147.86), DurationTurns(147.86), DecisionMoves(0.99), GameTreeComplexity(362.32), StateTreeComplexity(172.24), BoardCoverageDefault(0.41), BoardCoverageFull(0.11), BoardCoverageUsed(0.41), AdvantageP1(0.56), Balance(0.88), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.01), Variance(0.01), DecisivenessMoves(0.56), DecisivenessThreshold(0.48), LeadChange(0.07), Stability(0.04), DramaAverage(0.15), DramaMaxIncrease(0.94), DramaMaxDecrease(-0.93), DramaMedian(0.09), DramaMaximum(0.97), DramaMinimum(0), DramaVariance(0.04), DramaChangeAverage(0), DramaChangeSign(0), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(0.02), MoveEvaluationMaxIncrease(1.06), MoveEvaluationMaxDecrease(-0.72), MoveEvaluationMedian(0), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-0.32), MoveEvaluationVariance(0.04), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(-0), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.26), StateEvaluationDifferenceMaxIncrease(1.77), StateEvaluationDifferenceMaxDecrease(-1.33), StateEvaluationDifferenceMedian(0.19), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.08), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(0.01), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.2), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0), BoardSitesOccupiedMedian(0.2), BoardSitesOccupiedMaximum(0.4), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.01), BoardSitesOccupiedChangeAverage(0), BoardSitesOccupiedChangeSign(0.97), BoardSitesOccupiedChangeLineBestFit(0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(285.88), BranchingFactorChangeMaxIncrease(359), BranchingFactorChangeMaxDecrease(), BranchingFactorMedian(287.08), BranchingFactorMaximum(360), BranchingFactorMinimum(0), BranchingFactorVariance(2386.29), BranchingFactorChangeAverage(1.65), BranchingFactorChangeSign(-0.96), BranchingFactorChangeLineBestFit(-0.86), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(287.99), DecisionFactorMaxIncrease(0.89), DecisionFactorMaxDecrease(), DecisionFactorMedian(287.64), DecisionFactorMaximum(360), DecisionFactorMinimum(0), DecisionFactorVariance(1786.63), DecisionFactorChangeAverage(-0.97), DecisionFactorChangeSign(-0.97), DecisionFactorChangeLineBestFit(-0.98), DecisionFactorChangeNumTimes(0) Implementation Implementation, Efficiency, Then, PlayoutsPerSecond(223.92), MovesPerSecond(34920.18) Visual Visual, Style, BoardStyle, GraphStyle, GoStyle, ComponentStyle, BallComponent Math Math, Arithmetic, Comparison, Equal, GreaterThan, Logic, Conjunction
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