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Concepts for Game Fivalath Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, SpaceConditions, Line, Directions, AbsoluteDirections, AllDirections End End, SpaceEnd, LineEnd, LineWin, LineLoss, Misere Behaviour Implementation Visual BoardStyle, GraphStyle, GoStyle, ComponentStyle, BallComponent Math Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), NumPlayPhase(1) End LineEndFrequency(100%), LineWinFrequency(11%), LineLossFrequency(89%) Behaviour PieceNumberAverage(21.39), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(42.79), DurationTurnsStdDev(11.06), DurationTurnsNotTimeouts(42.79), DecisionMoves(1), BoardCoverageDefault(0.43), AdvantageP1(0.46), Balance(0.92), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.21), BranchingFactorAverage(79.11), DecisionFactorAverage(79.11) Implementation PlayoutsPerSecond(27554.65), MovesPerSecond(1186946.08) Container NumPlayableSitesOnBoard(100), NumColumns(10), NumRows(10), NumCorners(4), NumDirections(6.84), NumOrthogonalDirections(3.6), NumDiagonalDirections(3.24), NumAdjacentDirections(3.6), NumOffDiagonalDirections(0), NumOuterSites(36), NumInnerSites(64), NumLayers(1), NumEdges(180), NumCells(81), NumVertices(100), NumPerimeterSites(36), NumTopSites(10), NumBottomSites(10), NumRightSites(10), NumLeftSites(10), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(100) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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