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Concepts for Game 3D Tic-Tac-Toe

Default
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, RectangleShape, NumRows(11), NumCorners(4), NumDirections(5.58), NumOrthogonalDirections(3.15), NumDiagonalDirections(2.42), NumAdjacentDirections(5.58), NumOuterSites(24), NumInnerSites(9), NumLayers(1), Tiling, SquareTiling, NumEdges(80), NumCells(33), NumVertices(48), NumPerimeterSites(24), NumTopSites(3), NumBottomSites(3), NumRightSites(11), NumLeftSites(11), NumCentreSites(1), NumConvexCorners(4), NumPhasesBoard(2), PlayableSites, Cell, NumPlayableSitesOnBoard(33), NumColumns(3), NumContainers(1), NumPlayableSites(33), Component, Piece, NumComponentsType(3), NumComponentsTypePerPlayer(1)
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, PassDecisionFrequency(7%), SingleSiteMoves, AddDecision, AddDecisionFrequency(93%), Conditions, SpaceConditions, Line, Directions, AbsoluteDirections, AdjacentDirection, NumPlayPhase(1), DrawFrequency(100%)
End
End, SpaceEnd, LineEnd, LineWin
Behaviour
PositionalRepetition(1), SituationalRepetition(0), MoveDistanceAverage(0), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(0), MoveDistanceMaximum(0), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(20.4), PieceNumberMaxIncrease(1), PieceNumberMaxDecrease(0), PieceNumberMedian(21), PieceNumberMaximum(33), PieceNumberMinimum(0), PieceNumberVariance(72.24), PieceNumberChangeAverage(0.93), PieceNumberChangeSign(0.93), PieceNumberChangeLineBestFit(0.98), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(29), DurationMoves(29), DurationTurns(29), DecisionMoves(0.9), GameTreeComplexity(36.25), StateTreeComplexity(19.87), BoardCoverageDefault(1), BoardCoverageFull(0.2), BoardCoverageUsed(1), AdvantageP1(0), Balance(1), Completion(0), Drawishness(1), Timeouts(0), Narrowness(0.1), Variance(0), DecisivenessMoves(0), DecisivenessThreshold(), LeadChange(0.97), Stability(0.29), DramaAverage(0.39), DramaMaxIncrease(0.76), DramaMaxDecrease(-0.76), DramaMedian(0.76), DramaMaximum(0.76), DramaMinimum(0), DramaVariance(0.14), DramaChangeAverage(0.03), DramaChangeSign(0.04), DramaChangeLineBestFit(0.01), DramaChangeNumTimes(0), MoveEvaluationAverage(0.34), MoveEvaluationMaxIncrease(0.76), MoveEvaluationMaxDecrease(-1.52), MoveEvaluationMedian(0), MoveEvaluationMaximum(0.76), MoveEvaluationMinimum(-0.76), MoveEvaluationVariance(0.18), MoveEvaluationChangeAverage(-0.03), MoveEvaluationChangeSign(0), MoveEvaluationChangeLineBestFit(-0.01), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.76), StateEvaluationDifferenceMaxIncrease(1.52), StateEvaluationDifferenceMaxDecrease(-1.52), StateEvaluationDifferenceMedian(1.52), StateEvaluationDifferenceMaximum(1.52), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.58), StateEvaluationDifferenceChangeAverage(0), StateEvaluationDifferenceChangeSign(0), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.62), BoardSitesOccupiedMaxIncrease(0.03), BoardSitesOccupiedMaxDecrease(0), BoardSitesOccupiedMedian(0.64), BoardSitesOccupiedMaximum(1), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.07), BoardSitesOccupiedChangeAverage(0.03), BoardSitesOccupiedChangeSign(0.93), BoardSitesOccupiedChangeLineBestFit(0.03), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(13.1), BranchingFactorChangeMaxIncrease(0), BranchingFactorChangeMaxDecrease(), BranchingFactorMedian(13), BranchingFactorMaximum(27), BranchingFactorMinimum(0), BranchingFactorVariance(67.33), BranchingFactorChangeAverage(-0.93), BranchingFactorChangeSign(-0.93), BranchingFactorChangeLineBestFit(-0.98), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(14.5), DecisionFactorMaxIncrease(0), DecisionFactorMaxDecrease(), DecisionFactorMedian(15), DecisionFactorMaximum(27), DecisionFactorMinimum(0), DecisionFactorVariance(56.25), DecisionFactorChangeAverage(), DecisionFactorChangeSign(-1), DecisionFactorChangeLineBestFit(), DecisionFactorChangeNumTimes(0)
Implementation
PlayoutsPerSecond(15179.4), MovesPerSecond(391079.93)
Visual
Visual, Style, ComponentStyle, DiscComponent
Math
Math, Arithmetic, Operations, Subtraction, Comparison, Equal, NotEqual, Set, Union, Algorithmics, ControlFlowStatement

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lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council