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Concepts for Game Greater Even Loss Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, TwoPlayer Equipment Equipment Meta Start Start, PiecesPlacedOnBoard Play Rules, Play, Moves, MovesNonDecision, MovesEffects, RemoveEffect End End, Misere Behaviour Implementation Implementation, State, PieceState, SiteState, PlayerValue, Efficiency, Then Visual Visual, Style, ComponentStyle, DiscComponent, ShowPieceState Math Math, Arithmetic, Comparison, GreaterThan, Parity, Even, Set, Union, Algorithmics, ControlFlowStatement Container Container, Board, Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Component, Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(16), NumStartComponentsBoardPerPlayer(8), NumStartComponentsPerPlayer(8), NumStartComponentsBoard(16) Play RemoveEffectFrequency(100%), NumPlayPhase(1) End Behaviour PieceNumberAverage(15.08), DurationTurns(1.84), DurationTurnsStdDev(1.06), DurationTurnsNotTimeouts(1.84), DecisionMoves(0.97), BoardCoverageDefault(1), AdvantageP1(0.26), Balance(0.52), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.94), BranchingFactorAverage(7.57), DecisionFactorAverage(7.77) Implementation PlayoutsPerSecond(210917.14), MovesPerSecond(3764402.47) Container NumPlayableSitesOnBoard(16), NumColumns(4), NumRows(4), NumCorners(4), NumDirections(5.25), NumOrthogonalDirections(3), NumDiagonalDirections(2.25), NumAdjacentDirections(5.25), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(4), NumLayers(1), NumEdges(40), NumCells(16), NumVertices(25), NumPerimeterSites(12), NumTopSites(4), NumBottomSites(4), NumRightSites(4), NumLeftSites(4), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(16) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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