|
Concepts for Game Schachzabel
Schachzabel Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer Equipment Equipment Meta Start Start, PiecesPlacedOnBoard, NumStartComponents(32), NumStartComponentsBoard(32) Play Rules, Play, Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionFrequency(53%), StepDecisionToEmpty, StepDecisionToEmptyFrequency(48%), StepDecisionToEnemy, StepDecisionToEnemyFrequency(4%), SlideDecision, SlideDecisionFrequency(20%), SlideDecisionToEmpty, SlideDecisionToEmptyFrequency(19%), SlideDecisionToEnemyFrequency(1%), LeapDecision, LeapDecisionFrequency(9%), LeapDecisionToEmpty, LeapDecisionToEmptyFrequency(8%), LeapDecisionToEnemy, LeapDecisionToEnemyFrequency(1%), HopDecision, HopDecisionFrequency(18%), HopDecisionMoreThanOne, HopDecisionMoreThanOneFrequency(6%), HopDecisionEnemyToEmptyFrequency(2%), HopDecisionFriendToEmpty, HopDecisionFriendToEmptyFrequency(3%), MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, RemoveEffectFrequency(8%), Capture, ReplacementCapture, ReplacementCaptureFrequency(8%), HopCaptureMoreThanOneFrequency(2%), Conditions, SpaceConditions, Contains, MoveConditions, CanNotMove, PieceConditions, Threat, IsEmpty, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, DiagonalDirection, RelativeDirections, ForwardDirection, ForwardRightDirection, ForwardLeftDirection, NumPlayPhase(1), DrawFrequency(100%) End End, CaptureEnd, Checkmate, CheckmateWin Behaviour PositionalRepetition(1), SituationalRepetition(1), MoveDistanceAverage(1.65), MoveDistanceMaxIncrease(6), MoveDistanceMaxDecrease(-6), MoveDistanceMedian(1), MoveDistanceMaximum(7), MoveDistanceMinimum(0), MoveDistanceVariance(1.02), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(-0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(18.9), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(), PieceNumberMedian(16), PieceNumberMaximum(32), PieceNumberMinimum(0), PieceNumberVariance(58.93), PieceNumberChangeAverage(-0.09), PieceNumberChangeSign(-0.09), PieceNumberChangeLineBestFit(-0.1), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(284), DurationMoves(250), DurationTurns(250), DecisionMoves(1), GameTreeComplexity(330.84), StateTreeComplexity(101.83), BoardCoverageDefault(1), BoardCoverageFull(0.22), BoardCoverageUsed(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), Narrowness(0), Variance(0.02), DecisivenessMoves(0), DecisivenessThreshold(), LeadChange(0.18), Stability(0.3), DramaAverage(0.75), DramaMaxIncrease(0.73), DramaMaxDecrease(-0.73), DramaMedian(0.97), DramaMaximum(1), DramaMinimum(0), DramaVariance(0.14), DramaChangeAverage(0), DramaChangeSign(0.02), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(0.01), MoveEvaluationMaxIncrease(2), MoveEvaluationMaxDecrease(-2), MoveEvaluationMedian(-0.02), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-1), MoveEvaluationVariance(0.69), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0.01), MoveEvaluationChangeLineBestFit(-0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.49), StateEvaluationDifferenceMaxIncrease(1.46), StateEvaluationDifferenceMaxDecrease(-2), StateEvaluationDifferenceMedian(1.93), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.55), StateEvaluationDifferenceChangeAverage(-0), StateEvaluationDifferenceChangeSign(0.01), StateEvaluationDifferenceChangeLineBestFit(0.01), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.3), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.02), BoardSitesOccupiedMedian(0.25), BoardSitesOccupiedMaximum(0.5), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.01), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.09), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(21.06), BranchingFactorChangeMaxIncrease(34), BranchingFactorChangeMaxDecrease(-27), BranchingFactorMedian(23), BranchingFactorMaximum(44), BranchingFactorMinimum(0), BranchingFactorVariance(61.55), BranchingFactorChangeAverage(-0.1), BranchingFactorChangeSign(-0.03), BranchingFactorChangeLineBestFit(-0.04), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(21.06), DecisionFactorMaxIncrease(34), DecisionFactorMaxDecrease(-27), DecisionFactorMedian(23), DecisionFactorMaximum(44), DecisionFactorMinimum(0), DecisionFactorVariance(61.55), DecisionFactorChangeAverage(-0.1), DecisionFactorChangeSign(-0.03), DecisionFactorChangeLineBestFit(-0.04), DecisionFactorChangeNumTimes(0) Implementation Implementation, State, PieceState, SiteState, SetSiteState, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(82.46), MovesPerSecond(21865.52) Visual Visual, Style, ChessStyle, ComponentStyle, ChessComponent, KingComponent, QueenComponent, KnightComponent, RookComponent, BishopComponent, PawnComponent Math Math, Arithmetic, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Container, Board, Shape, SquareShape, RegularShape, PolygonShape, NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), Tiling, SquareTiling, NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Region, PlayableSites, Cell, NumPlayableSitesOnBoard(64), NumColumns(8), NumContainers(1), NumPlayableSites(64) Component Component, Piece, NumComponentsType(12), NumComponentsTypePerPlayer(6), NumDice(0), PieceDirection
|