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Concepts for Game Luuth
Luuth Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer Equipment Equipment, Container, Board, NumRows(2), NumCorners(4), NumDirections(4.43), NumOrthogonalDirections(2.71), NumDiagonalDirections(1.71), NumAdjacentDirections(2.71), NumOuterSites(14), NumLayers(1), NumEdges(19), NumCells(6), NumVertices(14), NumPerimeterSites(14), NumTopSites(7), NumBottomSites(7), NumRightSites(2), NumLeftSites(2), NumCentreSites(2), NumConvexCorners(4), MancalaBoard, MancalaTwoRows, NumPhasesBoard(2), Track, TrackLoop, Region, PlayableSites, Vertex, Cell, NumPlayableSitesOnBoard(20), NumColumns(7), Hand, NumContainers(3), NumPlayableSites(22), Component, Piece, NumComponentsType(1) Start Start, PiecesPlacedOnBoard Play Rules, Play, Moves, MovesDecision, PassDecisionFrequency(4%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(3%), FromToDecisionFriendFrequency(3%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(57%), MoveAgain, MoveAgainFrequency(57%), FromToEffect, Sow, SowWithEffect, SowCapture, SowCaptureFrequency(93%), SowProperties, SowOriginFirst, SowCW, SowCCW, Conditions, SpaceConditions, Contains, PieceConditions, CountPiecesComparison, Phase, NumPlayPhase(2), Scoring, PieceCount, ScoringEndFrequency(100%) End End, ScoringEnd, ScoringWin Behaviour PositionalRepetition(0.96), SituationalRepetition(0.55), MoveDistanceAverage(3.26), MoveDistanceMaxIncrease(0.84), MoveDistanceMaxDecrease(-0.8), MoveDistanceMedian(4.08), MoveDistanceMaximum(4.08), MoveDistanceMinimum(0), MoveDistanceVariance(1.12), MoveDistanceChangeAverage(0.04), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0.04), MoveDistanceChangeNumTimes(0.8), PieceNumberAverage(25.26), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-12.52), PieceNumberMedian(20.4), PieceNumberMaximum(56), PieceNumberMinimum(0), PieceNumberVariance(251.98), PieceNumberChangeAverage(-0.84), PieceNumberChangeSign(-0.12), PieceNumberChangeLineBestFit(-0.79), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0.27), ScoreDifferenceMaxIncrease(17.52), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(17.52), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(6.58), ScoreDifferenceChangeAverage(0.28), ScoreDifferenceChangeSign(0.02), ScoreDifferenceChangeLineBestFit(0.03), ScoreDifferenceChangeNumTimes(0), DurationActions(540.36), DurationMoves(84.71), DurationTurns(35.05), DecisionMoves(0.96), GameTreeComplexity(67.69), StateTreeComplexity(40.98), BoardCoverageDefault(1), BoardCoverageFull(0.36), BoardCoverageUsed(0.7), AdvantageP1(0.42), Balance(0.84), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.11), Variance(0.01), DecisivenessMoves(1), DecisivenessThreshold(0.08), LeadChange(0.44), Stability(0), DramaAverage(0.01), DramaMaxIncrease(0.11), DramaMaxDecrease(-0.17), DramaMedian(0), DramaMaximum(0.17), DramaMinimum(0), DramaVariance(0), DramaChangeAverage(-0), DramaChangeSign(0.04), DramaChangeLineBestFit(-0), DramaChangeNumTimes(0), MoveEvaluationAverage(0), MoveEvaluationMaxIncrease(0.64), MoveEvaluationMaxDecrease(-0.4), MoveEvaluationMedian(0), MoveEvaluationMaximum(0.61), MoveEvaluationMinimum(-0.44), MoveEvaluationVariance(0.02), MoveEvaluationChangeAverage(0.01), MoveEvaluationChangeSign(0.03), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.05), StateEvaluationDifferenceMaxIncrease(2), StateEvaluationDifferenceMaxDecrease(-0.15), StateEvaluationDifferenceMedian(0.01), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.06), StateEvaluationDifferenceChangeAverage(0.03), StateEvaluationDifferenceChangeSign(-0.01), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.32), BoardSitesOccupiedMaxIncrease(0.15), BoardSitesOccupiedMaxDecrease(-0.07), BoardSitesOccupiedMedian(0.25), BoardSitesOccupiedMaximum(1), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.04), BoardSitesOccupiedChangeAverage(-0.01), BoardSitesOccupiedChangeSign(-0.23), BoardSitesOccupiedChangeLineBestFit(-0.01), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(7.54), BranchingFactorChangeMaxIncrease(5.9), BranchingFactorChangeMaxDecrease(-72.8), BranchingFactorMedian(4.64), BranchingFactorMaximum(85), BranchingFactorMinimum(0), BranchingFactorVariance(203.32), BranchingFactorChangeAverage(-1.36), BranchingFactorChangeSign(-0.03), BranchingFactorChangeLineBestFit(-0.43), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(7.77), DecisionFactorMaxIncrease(5.6), DecisionFactorMaxDecrease(-72.8), DecisionFactorMedian(4.78), DecisionFactorMaximum(85), DecisionFactorMinimum(0), DecisionFactorVariance(208.34), DecisionFactorChangeAverage(-1.41), DecisionFactorChangeSign(-0.06), DecisionFactorChangeLineBestFit(-0.44), DecisionFactorChangeNumTimes(0) Implementation Implementation, Efficiency, CopyContext, Then, PlayoutsPerSecond(880.63), MovesPerSecond(87470.3) Visual Visual, Style, BoardStyle, GraphStyle, MancalaStyle Math Math, Arithmetic, Operations, Addition, Subtraction, Comparison, Equal, Logic, Conjunction, Set, Union, Complement, Algorithmics, ConditionalStatement
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