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Concepts for Game Paradis
Paradis Properties Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(8), Multiplayer Equipment Equipment, Container, Board, Shape, CircleShape, NumRows(41), NumCorners(8), NumDirections(3.8), NumOrthogonalDirections(3.8), NumDiagonalDirections(0), NumAdjacentDirections(3.8), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(72), NumLayers(1), Tiling, ConcentricTiling, CircleTiling, NumEdges(152), NumCells(0), NumVertices(80), NumPerimeterSites(8), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(8), NumConvexCorners(8), NumConcaveCorners(0), NumPhasesBoard(2), Track, TrackOwned, PlayableSites, Vertex, NumPlayableSitesOnBoard(80), NumColumns(41), NumContainers(2), NumPlayableSites(82), Component, Piece, NumComponentsType(10), NumComponentsTypePerPlayer(1), NumDice(2), Dice Start Start, PiecesPlacedOnBoard Play Rules, Play, Moves, MovesDecision, PassDecisionFrequency(50%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(50%), FromToDecisionEmptyFrequency(47%), FromToDecisionFriendFrequency(3%), MovesNonDecision, MovesEffects, Roll, RollFrequency(100%), NumPlayPhase(1), Scoring, SumDice, ScoringEndFrequency(100%) End End, ScoringEnd, ScoringWin Behaviour PositionalRepetition(1), SituationalRepetition(0.06), MoveDistanceAverage(1.47), MoveDistanceMaxIncrease(1), MoveDistanceMaxDecrease(-1), MoveDistanceMedian(1.16), MoveDistanceMaximum(2), MoveDistanceMinimum(0), MoveDistanceVariance(0.25), MoveDistanceChangeAverage(-0), MoveDistanceChangeSign(-0), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(8), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(0), PieceNumberMedian(8), PieceNumberMaximum(8), PieceNumberMinimum(0), PieceNumberVariance(0), PieceNumberChangeAverage(0), PieceNumberChangeSign(0), PieceNumberChangeLineBestFit(0), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0.71), ScoreDifferenceMaxIncrease(1), ScoreDifferenceMaxDecrease(-1), ScoreDifferenceMedian(0.97), ScoreDifferenceMaximum(1.37), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0.23), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(1943.08), DurationMoves(480.02), DurationTurns(480.02), DecisionMoves(0), GameTreeComplexity(0), StateTreeComplexity(312.76), BoardCoverageDefault(0.99), BoardCoverageFull(0.34), BoardCoverageUsed(0.99), AdvantageP1(0.13), Balance(0.91), Completion(1), Drawishness(0), Timeouts(0), Narrowness(1), Variance(0), DecisivenessMoves(1), DecisivenessThreshold(1), LeadChange(0.81), Stability(1.2), DramaAverage(0.38), DramaMaxIncrease(2), DramaMaxDecrease(0), DramaMedian(0), DramaMaximum(2), DramaMinimum(0), DramaVariance(0.61), DramaChangeAverage(0), DramaChangeSign(0), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(-0.98), MoveEvaluationMaxIncrease(2), MoveEvaluationMaxDecrease(-2), MoveEvaluationMedian(-1), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-1), MoveEvaluationVariance(0.02), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.39), StateEvaluationDifferenceMaxIncrease(2), StateEvaluationDifferenceMaxDecrease(0), StateEvaluationDifferenceMedian(0), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.61), StateEvaluationDifferenceChangeAverage(0), StateEvaluationDifferenceChangeSign(0), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.1), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(0), BoardSitesOccupiedMedian(0.1), BoardSitesOccupiedMaximum(0.1), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0), BoardSitesOccupiedChangeAverage(0), BoardSitesOccupiedChangeSign(0), BoardSitesOccupiedChangeLineBestFit(0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(1), BranchingFactorChangeMaxIncrease(0), BranchingFactorChangeMaxDecrease(0), BranchingFactorMedian(1), BranchingFactorMaximum(1), BranchingFactorMinimum(0), BranchingFactorVariance(0), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(0), BranchingFactorChangeLineBestFit(0), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(0), DecisionFactorMaxIncrease(0), DecisionFactorMaxDecrease(0), DecisionFactorMedian(0), DecisionFactorMaximum(0), DecisionFactorMinimum(0), DecisionFactorVariance(0), DecisionFactorChangeAverage(0), DecisionFactorChangeSign(0), DecisionFactorChangeLineBestFit(0), DecisionFactorChangeNumTimes(0) Implementation Implementation, State, PieceState, SiteState, Efficiency, CopyContext, ForEachPiece, DoLudeme, PlayoutsPerSecond(104.06), MovesPerSecond(50676.21) Visual Visual, Style, BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Math, Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Algorithmics, ConditionalStatement, ControlFlowStatement
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