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Concepts for Game Dimraw Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Dimraw
Boolean
Numerical
Dimraw (Ludii 1)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Logic, Conjunction, Disjunction, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex, Cell, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsHandPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsHand(32) Play PassDecisionFrequency(5%), RemoveDecisionFrequency(17%), StepDecisionFrequency(6%), StepDecisionToEmptyFrequency(6%), FromToDecisionBetweenContainersFrequency(72%), FromToDecisionEmptyFrequency(72%), SetNextPlayerFrequency(17%), MoveAgainFrequency(17%), NumPlayPhase(2) End EliminatePiecesEndFrequency(29%), EliminatePiecesWinFrequency(29%), DrawFrequency(71%) Behaviour PieceNumberAverage(12.85), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(31.2), DurationTurnsStdDev(7.27), DurationTurnsNotTimeouts(31.2), DecisionMoves(0.88), BoardCoverageDefault(1), AdvantageP1(0.35), Balance(0.71), Completion(0.29), Drawishness(0.71), Timeouts(0), BoardSitesOccupiedAverage(0.64), BranchingFactorAverage(8.12), DecisionFactorAverage(9.07) Implementation PlayoutsPerSecond(9617.72), MovesPerSecond(387090.97) Container NumPlayableSitesOnBoard(20), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.2), NumOrthogonalDirections(3.2), NumDiagonalDirections(0), NumAdjacentDirections(3.2), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(12), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(20), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(22) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Dimraw (Ludii 2)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Logic, Conjunction, Disjunction, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex, Cell, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsHandPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsHand(32) Play PassDecisionFrequency(6%), RemoveDecisionFrequency(15%), StepDecisionFrequency(5%), StepDecisionToEmptyFrequency(5%), FromToDecisionBetweenContainersFrequency(74%), FromToDecisionEmptyFrequency(74%), SetNextPlayerFrequency(17%), MoveAgainFrequency(17%), NumPlayPhase(2) End EliminatePiecesEndFrequency(20%), EliminatePiecesWinFrequency(20%), DrawFrequency(80%) Behaviour PieceNumberAverage(12.68), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(30.37), DurationTurnsStdDev(7.08), DurationTurnsNotTimeouts(30.37), DecisionMoves(0.88), BoardCoverageDefault(1), AdvantageP1(0.4), Balance(0.8), Completion(0.2), Drawishness(0.8), Timeouts(0), BoardSitesOccupiedAverage(0.63), BranchingFactorAverage(8.25), DecisionFactorAverage(9.27) Implementation PlayoutsPerSecond(9611.56), MovesPerSecond(386842.59) Container NumPlayableSitesOnBoard(20), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.2), NumOrthogonalDirections(3.2), NumDiagonalDirections(0), NumAdjacentDirections(3.2), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(12), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(20), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(22) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Dimraw (Ludii 3)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Logic, Conjunction, Disjunction, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex, Cell, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsHandPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsHand(32) Play PassDecisionFrequency(6%), RemoveDecisionFrequency(15%), StepDecisionFrequency(5%), StepDecisionToEmptyFrequency(5%), FromToDecisionBetweenContainersFrequency(75%), FromToDecisionEmptyFrequency(75%), SetNextPlayerFrequency(15%), MoveAgainFrequency(15%), NumPlayPhase(2) End EliminatePiecesEndFrequency(18%), EliminatePiecesWinFrequency(18%), DrawFrequency(82%) Behaviour PieceNumberAverage(12.46), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(29.74), DurationTurnsStdDev(7.5), DurationTurnsNotTimeouts(29.74), DecisionMoves(0.89), BoardCoverageDefault(1), AdvantageP1(0.41), Balance(0.82), Completion(0.18), Drawishness(0.82), Timeouts(0), BoardSitesOccupiedAverage(0.62), BranchingFactorAverage(8.42), DecisionFactorAverage(9.38) Implementation PlayoutsPerSecond(9646.72), MovesPerSecond(388262.36) Container NumPlayableSitesOnBoard(20), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.2), NumOrthogonalDirections(3.2), NumDiagonalDirections(0), NumAdjacentDirections(3.2), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(12), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(20), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(22) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Dimraw (Ludii 4)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, Scoring, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, NotEqual, LesserThanOrEqual, Logic, Conjunction, Disjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex, Cell, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsHandPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsHand(32) Play PassDecisionFrequency(5%), RemoveDecisionFrequency(18%), StepDecisionFrequency(7%), StepDecisionToEmptyFrequency(7%), FromToDecisionBetweenContainersFrequency(70%), FromToDecisionEmptyFrequency(70%), SetNextPlayerFrequency(18%), MoveAgainFrequency(18%), NumPlayPhase(2) End EliminatePiecesEndFrequency(33%), EliminatePiecesWinFrequency(33%), DrawFrequency(67%) Behaviour PieceNumberAverage(12.97), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(32.74), DurationTurnsStdDev(8.48), DurationTurnsNotTimeouts(32.74), DecisionMoves(0.89), BoardCoverageDefault(1), AdvantageP1(0.34), Balance(0.67), Completion(0.33), Drawishness(0.67), Timeouts(0), BoardSitesOccupiedAverage(0.65), BranchingFactorAverage(8.06), DecisionFactorAverage(8.93) Implementation PlayoutsPerSecond(8137.34), MovesPerSecond(336629.18) Container NumPlayableSitesOnBoard(20), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.2), NumOrthogonalDirections(3.2), NumDiagonalDirections(0), NumAdjacentDirections(3.2), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(12), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(20), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(22) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Dimraw (Ludii 5)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Logic, Conjunction, Disjunction, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex, Cell, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsHandPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsHand(32) Play PassDecisionFrequency(4%), RemoveDecisionFrequency(19%), StepDecisionFrequency(10%), StepDecisionToEmptyFrequency(10%), FromToDecisionBetweenContainersFrequency(66%), FromToDecisionEmptyFrequency(66%), SetNextPlayerFrequency(20%), MoveAgainFrequency(20%), NumPlayPhase(2) End EliminatePiecesEndFrequency(43%), EliminatePiecesWinFrequency(43%), DrawFrequency(57%) Behaviour PieceNumberAverage(12.94), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(35.84), DurationTurnsStdDev(11.7), DurationTurnsNotTimeouts(35.84), DecisionMoves(0.91), BoardCoverageDefault(1), AdvantageP1(0.33), Balance(0.65), Completion(0.43), Drawishness(0.57), Timeouts(0), BoardSitesOccupiedAverage(0.65), BranchingFactorAverage(8.09), DecisionFactorAverage(8.89) Implementation PlayoutsPerSecond(8849.96), MovesPerSecond(406915.43) Container NumPlayableSitesOnBoard(20), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.2), NumOrthogonalDirections(3.2), NumDiagonalDirections(0), NumAdjacentDirections(3.2), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(12), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(20), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(22) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Dimraw (Ludii 6)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Logic, Conjunction, Disjunction, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex, Cell, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsHandPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsHand(32) Play PassDecisionFrequency(4%), RemoveDecisionFrequency(18%), FromToDecisionWithinBoardFrequency(9%), FromToDecisionBetweenContainersFrequency(69%), FromToDecisionEmptyFrequency(78%), SetNextPlayerFrequency(18%), MoveAgainFrequency(18%), NumPlayPhase(2) End EliminatePiecesEndFrequency(42%), EliminatePiecesWinFrequency(42%), DrawFrequency(58%) Behaviour PieceNumberAverage(13.1), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(34.11), DurationTurnsStdDev(9.89), DurationTurnsNotTimeouts(34.11), DecisionMoves(0.91), BoardCoverageDefault(1), AdvantageP1(0.29), Balance(0.58), Completion(0.42), Drawishness(0.58), Timeouts(0), BoardSitesOccupiedAverage(0.66), BranchingFactorAverage(9.31), DecisionFactorAverage(10.05) Implementation PlayoutsPerSecond(9180.69), MovesPerSecond(392947.68) Container NumPlayableSitesOnBoard(20), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.2), NumOrthogonalDirections(3.2), NumDiagonalDirections(0), NumAdjacentDirections(3.2), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(12), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(20), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(22) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Dimraw (Ludii 7)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Logic, Conjunction, Disjunction, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex, Cell, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsHandPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsHand(32) Play PassDecisionFrequency(6%), RemoveDecisionFrequency(15%), StepDecisionFrequency(4%), StepDecisionToEmptyFrequency(4%), FromToDecisionBetweenContainersFrequency(75%), FromToDecisionEmptyFrequency(75%), SetNextPlayerFrequency(16%), MoveAgainFrequency(16%), NumPlayPhase(2) End EliminatePiecesEndFrequency(18%), EliminatePiecesWinFrequency(18%), DrawFrequency(82%) Behaviour PieceNumberAverage(12.59), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(29.55), DurationTurnsStdDev(6.49), DurationTurnsNotTimeouts(29.55), DecisionMoves(0.88), BoardCoverageDefault(1), AdvantageP1(0.41), Balance(0.82), Completion(0.18), Drawishness(0.82), Timeouts(0), BoardSitesOccupiedAverage(0.63), BranchingFactorAverage(8.33), DecisionFactorAverage(9.34) Implementation PlayoutsPerSecond(10356.4), MovesPerSecond(416901.07) Container NumPlayableSitesOnBoard(20), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.2), NumOrthogonalDirections(3.2), NumDiagonalDirections(0), NumAdjacentDirections(3.2), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(12), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(20), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(22) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Dimraw (Ludii 8)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Logic, Conjunction, Disjunction, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex, Cell, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsHandPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsHand(32) Play PassDecisionFrequency(6%), RemoveDecisionFrequency(15%), StepDecisionFrequency(5%), StepDecisionToEmptyFrequency(5%), FromToDecisionBetweenContainersFrequency(74%), FromToDecisionEmptyFrequency(74%), SetNextPlayerFrequency(16%), MoveAgainFrequency(16%), NumPlayPhase(2) End EliminatePiecesEndFrequency(20%), EliminatePiecesWinFrequency(20%), DrawFrequency(80%) Behaviour PieceNumberAverage(12.69), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(30.59), DurationTurnsStdDev(9.1), DurationTurnsNotTimeouts(30.59), DecisionMoves(0.88), BoardCoverageDefault(1), AdvantageP1(0.41), Balance(0.82), Completion(0.2), Drawishness(0.8), Timeouts(0), BoardSitesOccupiedAverage(0.63), BranchingFactorAverage(8.24), DecisionFactorAverage(9.26) Implementation PlayoutsPerSecond(10335.63), MovesPerSecond(416066.71) Container NumPlayableSitesOnBoard(20), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.2), NumOrthogonalDirections(3.2), NumDiagonalDirections(0), NumAdjacentDirections(3.2), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(12), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(20), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(22) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Dimraw (Ludii 9)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Logic, Conjunction, Disjunction, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex, Cell, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsHandPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsHand(32) Play PassDecisionFrequency(9%), RemoveDecisionFrequency(15%), StepDecisionFrequency(1%), StepDecisionToEmptyFrequency(1%), FromToDecisionBetweenContainersFrequency(74%), FromToDecisionEmptyFrequency(74%), SetNextPlayerFrequency(16%), MoveAgainFrequency(16%), NumPlayPhase(2) End EliminatePiecesEndFrequency(14%), EliminatePiecesWinFrequency(14%), DrawFrequency(86%) Behaviour PieceNumberAverage(12.67), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(30.11), DurationTurnsStdDev(6.17), DurationTurnsNotTimeouts(30.11), DecisionMoves(0.84), BoardCoverageDefault(1), AdvantageP1(0.43), Balance(0.86), Completion(0.14), Drawishness(0.86), Timeouts(0), BoardSitesOccupiedAverage(0.63), BranchingFactorAverage(8.16), DecisionFactorAverage(9.49) Implementation PlayoutsPerSecond(10605.12), MovesPerSecond(412498.88) Container NumPlayableSitesOnBoard(20), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.2), NumOrthogonalDirections(3.2), NumDiagonalDirections(0), NumAdjacentDirections(3.2), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(12), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(20), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(22) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Dimraw (Ludii 10)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Logic, Conjunction, Disjunction, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex, Cell, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsHandPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsHand(32) Play PassDecisionFrequency(6%), RemoveDecisionFrequency(15%), StepDecisionFrequency(5%), StepDecisionToEmptyFrequency(5%), FromToDecisionBetweenContainersFrequency(74%), FromToDecisionEmptyFrequency(74%), SetNextPlayerFrequency(17%), MoveAgainFrequency(17%), NumPlayPhase(2) End EliminatePiecesEndFrequency(17%), EliminatePiecesWinFrequency(17%), DrawFrequency(83%) Behaviour PieceNumberAverage(12.65), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(30), DurationTurnsStdDev(6.92), DurationTurnsNotTimeouts(30), DecisionMoves(0.87), BoardCoverageDefault(1), AdvantageP1(0.41), Balance(0.83), Completion(0.17), Drawishness(0.83), Timeouts(0), BoardSitesOccupiedAverage(0.63), BranchingFactorAverage(8.28), DecisionFactorAverage(9.34) Implementation PlayoutsPerSecond(8996.03), MovesPerSecond(362111.97) Container NumPlayableSitesOnBoard(20), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.2), NumOrthogonalDirections(3.2), NumDiagonalDirections(0), NumAdjacentDirections(3.2), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(12), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(20), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(22) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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