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Concepts for Game Udat Pagada Computed with Random playouts

Other concept computations are available: UCT Or Alpha-Beta

Udat Pagada

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, Roll, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceNext, IsEnemy, PieceCount, SumDice
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, ComponentStyle, ChessComponent, PawnComponent, StackType
Math
Arithmetic, Operations, Subtraction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackLoop, PlayableSites, Vertex, Hand
Component
Piece, Dice, DiceD2

Numerical
Properties
NumPlayers(2)
Start
Play
FromToDecisionWithinBoardFrequency(70%), FromToDecisionBetweenContainersFrequency(30%), FromToDecisionEmptyFrequency(69%), FromToDecisionEnemyFrequency(21%), FromToDecisionFriendFrequency(10%), RemoveEffectFrequency(21%), RollFrequency(100%), ReplacementCaptureFrequency(21%), NumPlayPhase(1)
End
EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(3.1), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(29.77), DurationTurnsStdDev(11.91), DurationTurnsNotTimeouts(29.77), DecisionMoves(0.69), BoardCoverageDefault(0.05), AdvantageP1(0.49), Balance(0.98), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.02), BranchingFactorAverage(2.03), DecisionFactorAverage(2.49)
Implementation
PlayoutsPerSecond(3896.52), MovesPerSecond(172980.81)
Container
NumPlayableSitesOnBoard(152), NumColumns(21), NumRows(21), NumCorners(16), NumDirections(5.71), NumOrthogonalDirections(3.11), NumDiagonalDirections(2.61), NumAdjacentDirections(3.11), NumOffDiagonalDirections(0), NumOuterSites(80), NumInnerSites(72), NumLayers(1), NumEdges(236), NumCells(97), NumVertices(152), NumPerimeterSites(80), NumTopSites(4), NumBottomSites(4), NumRightSites(4), NumLeftSites(4), NumCentreSites(4), NumConvexCorners(12), NumConcaveCorners(4), NumPhasesBoard(2), NumContainers(4), NumPlayableSites(161)
Component
NumComponentsType(9), NumComponentsTypePerPlayer(1), NumDice(7)

Throw of Thirty

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, Roll, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceNext, IsEnemy, PieceCount, SumDice
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, ComponentStyle, ChessComponent, PawnComponent, StackType
Math
Arithmetic, Operations, Subtraction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackLoop, PlayableSites, Vertex, Hand
Component
Piece, Dice, DiceD2

Numerical
Properties
NumPlayers(2)
Start
Play
FromToDecisionWithinBoardFrequency(72%), FromToDecisionBetweenContainersFrequency(28%), FromToDecisionEmptyFrequency(69%), FromToDecisionEnemyFrequency(20%), FromToDecisionFriendFrequency(11%), RemoveEffectFrequency(20%), RollFrequency(100%), ReplacementCaptureFrequency(20%), NumPlayPhase(1)
End
EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(3.17), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(29.6), DurationTurnsStdDev(8.87), DurationTurnsNotTimeouts(29.6), DecisionMoves(0.69), BoardCoverageDefault(0.05), AdvantageP1(0.4), Balance(0.8), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.02), BranchingFactorAverage(2.05), DecisionFactorAverage(2.5)
Implementation
PlayoutsPerSecond(3743.93), MovesPerSecond(166133.2)
Container
NumPlayableSitesOnBoard(152), NumColumns(21), NumRows(21), NumCorners(16), NumDirections(5.71), NumOrthogonalDirections(3.11), NumDiagonalDirections(2.61), NumAdjacentDirections(3.11), NumOffDiagonalDirections(0), NumOuterSites(80), NumInnerSites(72), NumLayers(1), NumEdges(236), NumCells(97), NumVertices(152), NumPerimeterSites(80), NumTopSites(4), NumBottomSites(4), NumRightSites(4), NumLeftSites(4), NumCentreSites(4), NumConvexCorners(12), NumConcaveCorners(4), NumPhasesBoard(2), NumContainers(4), NumPlayableSites(161)
Component
NumComponentsType(9), NumComponentsTypePerPlayer(1), NumDice(7)

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council