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Concepts for Game Ishighän

Ishighan
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(4), Multiplayer
Equipment
Equipment
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(41%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(47%), FromToDecisionBetweenContainersFrequency(15%), FromToDecisionEmptyFrequency(47%), FromToDecisionEnemyFrequency(9%), FromToDecisionFriendFrequency(6%), MovesNonDecision, MovesEffects, RemoveEffect, RemoveEffectFrequency(3%), SetMove, SetNextPlayerFrequency(59%), MoveAgain, MoveAgainFrequency(59%), FromToEffect, Roll, RollFrequency(100%), Conditions, PieceConditions, NoPiece, NumPlayPhase(1), SumDice
End
Behaviour
PositionalRepetition(1), SituationalRepetition(0), MoveDistanceAverage(16.53), MoveDistanceMaxIncrease(58), MoveDistanceMaxDecrease(-58), MoveDistanceMedian(5), MoveDistanceMaximum(63), MoveDistanceMinimum(0), MoveDistanceVariance(423.05), MoveDistanceChangeAverage(3.07), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0.9), MoveDistanceChangeNumTimes(0), PieceNumberAverage(3.4), PieceNumberMaxIncrease(1), PieceNumberMaxDecrease(), PieceNumberMedian(4), PieceNumberMaximum(5), PieceNumberMinimum(0), PieceNumberVariance(1.78), PieceNumberChangeAverage(0.12), PieceNumberChangeSign(0.12), PieceNumberChangeLineBestFit(0.1), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(245), DurationMoves(34), DurationTurns(15), DecisionMoves(0), GameTreeComplexity(0), StateTreeComplexity(381.37), BoardCoverageDefault(0.16), BoardCoverageFull(0.08), BoardCoverageUsed(0.16), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), Narrowness(1), Variance(0), DecisivenessMoves(0), DecisivenessThreshold(), LeadChange(0.44), Stability(0.03), DramaAverage(0.02), DramaMaxIncrease(0.06), DramaMaxDecrease(0), DramaMedian(0), DramaMaximum(0.06), DramaMinimum(0), DramaVariance(0), DramaChangeAverage(0), DramaChangeSign(0.03), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(-0.88), MoveEvaluationMaxIncrease(0.43), MoveEvaluationMaxDecrease(-0.04), MoveEvaluationMedian(-0.96), MoveEvaluationMaximum(0), MoveEvaluationMinimum(), MoveEvaluationVariance(0.02), MoveEvaluationChangeAverage(0.02), MoveEvaluationChangeSign(-0.03), MoveEvaluationChangeLineBestFit(0.01), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.14), StateEvaluationDifferenceMaxIncrease(1.76), StateEvaluationDifferenceMaxDecrease(0), StateEvaluationDifferenceMedian(0), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.11), StateEvaluationDifferenceChangeAverage(0.06), StateEvaluationDifferenceChangeSign(0.06), StateEvaluationDifferenceChangeLineBestFit(0.02), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.03), BoardSitesOccupiedMaxIncrease(0.02), BoardSitesOccupiedMaxDecrease(-0.01), BoardSitesOccupiedMedian(0.03), BoardSitesOccupiedMaximum(0.06), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0), BoardSitesOccupiedChangeAverage(0), BoardSitesOccupiedChangeSign(0.03), BoardSitesOccupiedChangeLineBestFit(0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(1), BranchingFactorChangeMaxIncrease(0), BranchingFactorChangeMaxDecrease(0), BranchingFactorMedian(1), BranchingFactorMaximum(1), BranchingFactorMinimum(0), BranchingFactorVariance(0), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(0), BranchingFactorChangeLineBestFit(0), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(0), DecisionFactorMaxIncrease(0), DecisionFactorMaxDecrease(0), DecisionFactorMedian(0), DecisionFactorMaximum(0), DecisionFactorMinimum(0), DecisionFactorVariance(0), DecisionFactorChangeAverage(0), DecisionFactorChangeSign(0), DecisionFactorChangeLineBestFit(0), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, StateType, StackState, PieceState, SiteState, SetSiteState, PlayerValue, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(1540.19), MovesPerSecond(78102.42)
Visual
Visual, Style, BoardStyle, GraphStyle, ComponentStyle, AnimalComponent, StackType
Math
Math, Arithmetic, Comparison, Equal, NotEqual, LesserThan, GreaterThanOrEqual, Logic, Conjunction, Disjunction, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Container, Board, Shape, SpiralShape, NumRows(84), NumCorners(54), NumDirections(1.98), NumOrthogonalDirections(1.98), NumDiagonalDirections(0), NumAdjacentDirections(1.98), NumOffDiagonalDirections(0), NumOuterSites(86), NumInnerSites(0), NumLayers(1), Tiling, SpiralTiling, NumEdges(85), NumCells(0), NumVertices(86), NumPerimeterSites(86), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(50), NumConcaveCorners(13), NumPhasesBoard(2), Track, PlayableSites, Vertex, NumPlayableSitesOnBoard(86), NumColumns(84), Hand, NumContainers(3), NumPlayableSites(91)
Component
Component, Piece, NumComponentsType(9), NumComponentsTypePerPlayer(1), NumDice(4), Dice

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lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council