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Concepts for Game Gioco dell'Orso

Gioco dell'Orso
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment
Meta
Start
Start, PiecesPlacedOnBoard, NumStartComponents(4), NumStartComponentsBoardPerPlayer(0.5), NumStartComponentsHandPerPlayer(1.5), NumStartComponentsPerPlayer(2), PiecesPlacedOutsideBoard, NumStartComponentsBoard(1), NumStartComponentsHand(3)
Play
Rules, Play, Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionFrequency(100%), StepDecisionToEmpty, StepDecisionToEmptyFrequency(100%), FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, AddEffect, Conditions, MoveConditions, CanNotMove, PieceConditions, IsEmpty, IsEnemy, IsFriend, Directions, AbsoluteDirections, AdjacentDirection, Phase, NumPlayPhase(4), Scoring, PieceCount, DrawFrequency(100%)
End
End, ScoringEnd, ScoringWin
Behaviour
PositionalRepetition(), SituationalRepetition(), MoveDistanceAverage(), MoveDistanceMaxIncrease(), MoveDistanceMaxDecrease(), MoveDistanceMedian(), MoveDistanceMaximum(), MoveDistanceMinimum(), MoveDistanceVariance(), MoveDistanceChangeAverage(), MoveDistanceChangeSign(), MoveDistanceChangeLineBestFit(), MoveDistanceChangeNumTimes(), PieceNumberAverage(4), PieceNumberMaxIncrease(), PieceNumberMaxDecrease(), PieceNumberMedian(), PieceNumberMaximum(), PieceNumberMinimum(), PieceNumberVariance(), PieceNumberChangeAverage(), PieceNumberChangeSign(), PieceNumberChangeLineBestFit(), PieceNumberChangeNumTimes(), ScoreDifferenceAverage(), ScoreDifferenceMaxIncrease(), ScoreDifferenceMaxDecrease(), ScoreDifferenceMedian(), ScoreDifferenceMaximum(), ScoreDifferenceMinimum(), ScoreDifferenceVariance(), ScoreDifferenceChangeAverage(), ScoreDifferenceChangeSign(), ScoreDifferenceChangeLineBestFit(), ScoreDifferenceChangeNumTimes(), DurationActions(), DurationMoves(), DurationTurns(2351.18), DurationTurnsStdDev(481.94), DurationTurnsNotTimeouts(1147.09), DecisionMoves(0.99), GameTreeComplexity(), StateTreeComplexity(), BoardCoverageDefault(1), BoardCoverageFull(), BoardCoverageUsed(), AdvantageP1(0.52), Balance(0.97), Completion(0.11), Drawishness(0.89), Timeouts(0.89), OutcomeUniformity(), Narrowness(), Variance(), DecisivenessMoves(), DecisivenessThreshold(), LeadChange(), Stability(), DramaAverage(), DramaMaxIncrease(), DramaMaxDecrease(), DramaMedian(), DramaMaximum(), DramaMinimum(), DramaVariance(), DramaChangeAverage(), DramaChangeSign(), DramaChangeLineBestFit(), DramaChangeNumTimes(), MoveEvaluationAverage(), MoveEvaluationMaxIncrease(), MoveEvaluationMaxDecrease(), MoveEvaluationMedian(), MoveEvaluationMaximum(), MoveEvaluationMinimum(), MoveEvaluationVariance(), MoveEvaluationChangeAverage(), MoveEvaluationChangeSign(), MoveEvaluationChangeLineBestFit(), MoveEvaluationChangeNumTimes(), StateEvaluationDifferenceAverage(), StateEvaluationDifferenceMaxIncrease(), StateEvaluationDifferenceMaxDecrease(), StateEvaluationDifferenceMedian(), StateEvaluationDifferenceMaximum(), StateEvaluationDifferenceMinimum(), StateEvaluationDifferenceVariance(), StateEvaluationDifferenceChangeAverage(), StateEvaluationDifferenceChangeSign(), StateEvaluationDifferenceChangeLineBestFit(), StateEvaluationDifferenceChangeNumTimes(), BoardSitesOccupiedAverage(0.24), BoardSitesOccupiedMaxIncrease(), BoardSitesOccupiedMaxDecrease(), BoardSitesOccupiedMedian(), BoardSitesOccupiedMaximum(), BoardSitesOccupiedMinimum(), BoardSitesOccupiedVariance(), BoardSitesOccupiedChangeAverage(), BoardSitesOccupiedChangeSign(), BoardSitesOccupiedChangeLineBestFit(), BoardSitesOccupiedChangeNumTimes(), BranchingFactorAverage(5.57), BranchingFactorChangeMaxIncrease(), BranchingFactorChangeMaxDecrease(), BranchingFactorMedian(), BranchingFactorMaximum(), BranchingFactorMinimum(), BranchingFactorVariance(), BranchingFactorChangeAverage(), BranchingFactorChangeSign(), BranchingFactorChangeLineBestFit(), BranchingFactorChangeNumTimesn(), DecisionFactorAverage(5.63), DecisionFactorMaxIncrease(), DecisionFactorMaxDecrease(), DecisionFactorMedian(), DecisionFactorMaximum(), DecisionFactorMinimum(), DecisionFactorVariance(), DecisionFactorChangeAverage(), DecisionFactorChangeSign(), DecisionFactorChangeLineBestFit(), DecisionFactorChangeNumTimes()
Implementation
Implementation, Efficiency, Then, ForEachPiece, PlayoutsPerSecond(193.48), MovesPerSecond(472035.46)
Visual
Visual, Style, BoardStyle, GraphStyle, ComponentStyle, AnimalComponent
Math
Math, Arithmetic, Operations, Addition, Subtraction, Comparison, Equal, NotEqual, Logic, Negation, Set, Union, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Container, Board, Shape, CircleShape, PlayableSites, Vertex, Cell, NumPlayableSitesOnBoard(17), NumColumns(5), NumRows(5), NumCorners(12), Tiling, ConcentricTiling, CircleTiling, NumDirections(3.29), NumOrthogonalDirections(3.29), NumDiagonalDirections(0), NumAdjacentDirections(3.29), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(5), NumLayers(1), NumEdges(28), NumCells(0), NumVertices(17), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(12), NumConcaveCorners(0), NumPhasesBoard(3), Hand, NumContainers(3), NumPlayableSites(19)
Component
Component, Piece, NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)

Bear Wins One Round
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment
Meta
Start
Start, PiecesPlacedOnBoard, NumStartComponents(4), NumStartComponentsBoardPerPlayer(0.5), NumStartComponentsHandPerPlayer(1.5), NumStartComponentsPerPlayer(2), PiecesPlacedOutsideBoard, NumStartComponentsBoard(1), NumStartComponentsHand(3)
Play
Rules, Play, Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionFrequency(100%), StepDecisionToEmpty, StepDecisionToEmptyFrequency(100%), FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, MoveConditions, NoMoves, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, Phase, NumPlayPhase(2), PieceCount, DrawFrequency(100%)
End
End, NoMovesEnd
Behaviour
PositionalRepetition(), SituationalRepetition(), MoveDistanceAverage(), MoveDistanceMaxIncrease(), MoveDistanceMaxDecrease(), MoveDistanceMedian(), MoveDistanceMaximum(), MoveDistanceMinimum(), MoveDistanceVariance(), MoveDistanceChangeAverage(), MoveDistanceChangeSign(), MoveDistanceChangeLineBestFit(), MoveDistanceChangeNumTimes(), PieceNumberAverage(3.99), PieceNumberMaxIncrease(), PieceNumberMaxDecrease(), PieceNumberMedian(), PieceNumberMaximum(), PieceNumberMinimum(), PieceNumberVariance(), PieceNumberChangeAverage(), PieceNumberChangeSign(), PieceNumberChangeLineBestFit(), PieceNumberChangeNumTimes(), ScoreDifferenceAverage(), ScoreDifferenceMaxIncrease(), ScoreDifferenceMaxDecrease(), ScoreDifferenceMedian(), ScoreDifferenceMaximum(), ScoreDifferenceMinimum(), ScoreDifferenceVariance(), ScoreDifferenceChangeAverage(), ScoreDifferenceChangeSign(), ScoreDifferenceChangeLineBestFit(), ScoreDifferenceChangeNumTimes(), DurationActions(), DurationMoves(), DurationTurns(1158.67), DurationTurnsStdDev(247.65), DurationTurnsNotTimeouts(1158.67), DecisionMoves(0.99), GameTreeComplexity(), StateTreeComplexity(), BoardCoverageDefault(1), BoardCoverageFull(), BoardCoverageUsed(), AdvantageP1(0.13), Balance(0.26), Completion(1), Drawishness(0), Timeouts(0), OutcomeUniformity(), Narrowness(), Variance(), DecisivenessMoves(), DecisivenessThreshold(), LeadChange(), Stability(), DramaAverage(), DramaMaxIncrease(), DramaMaxDecrease(), DramaMedian(), DramaMaximum(), DramaMinimum(), DramaVariance(), DramaChangeAverage(), DramaChangeSign(), DramaChangeLineBestFit(), DramaChangeNumTimes(), MoveEvaluationAverage(), MoveEvaluationMaxIncrease(), MoveEvaluationMaxDecrease(), MoveEvaluationMedian(), MoveEvaluationMaximum(), MoveEvaluationMinimum(), MoveEvaluationVariance(), MoveEvaluationChangeAverage(), MoveEvaluationChangeSign(), MoveEvaluationChangeLineBestFit(), MoveEvaluationChangeNumTimes(), StateEvaluationDifferenceAverage(), StateEvaluationDifferenceMaxIncrease(), StateEvaluationDifferenceMaxDecrease(), StateEvaluationDifferenceMedian(), StateEvaluationDifferenceMaximum(), StateEvaluationDifferenceMinimum(), StateEvaluationDifferenceVariance(), StateEvaluationDifferenceChangeAverage(), StateEvaluationDifferenceChangeSign(), StateEvaluationDifferenceChangeLineBestFit(), StateEvaluationDifferenceChangeNumTimes(), BoardSitesOccupiedAverage(0.23), BoardSitesOccupiedMaxIncrease(), BoardSitesOccupiedMaxDecrease(), BoardSitesOccupiedMedian(), BoardSitesOccupiedMaximum(), BoardSitesOccupiedMinimum(), BoardSitesOccupiedVariance(), BoardSitesOccupiedChangeAverage(), BoardSitesOccupiedChangeSign(), BoardSitesOccupiedChangeLineBestFit(), BoardSitesOccupiedChangeNumTimes(), BranchingFactorAverage(5.57), BranchingFactorChangeMaxIncrease(), BranchingFactorChangeMaxDecrease(), BranchingFactorMedian(), BranchingFactorMaximum(), BranchingFactorMinimum(), BranchingFactorVariance(), BranchingFactorChangeAverage(), BranchingFactorChangeSign(), BranchingFactorChangeLineBestFit(), BranchingFactorChangeNumTimesn(), DecisionFactorAverage(5.64), DecisionFactorMaxIncrease(), DecisionFactorMaxDecrease(), DecisionFactorMedian(), DecisionFactorMaximum(), DecisionFactorMinimum(), DecisionFactorVariance(), DecisionFactorChangeAverage(), DecisionFactorChangeSign(), DecisionFactorChangeLineBestFit(), DecisionFactorChangeNumTimes()
Implementation
Implementation, Efficiency, Then, ForEachPiece, PlayoutsPerSecond(616.06), MovesPerSecond(691311.74)
Visual
Visual, Style, BoardStyle, GraphStyle, ComponentStyle, AnimalComponent
Math
Math, Arithmetic, Operations, Subtraction, Comparison, Equal, GreaterThanOrEqual, Logic, Disjunction, Negation, Set, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Container, Board, Shape, CircleShape, PlayableSites, Vertex, Cell, NumPlayableSitesOnBoard(17), NumColumns(5), NumRows(5), NumCorners(12), Tiling, ConcentricTiling, CircleTiling, NumDirections(3.29), NumOrthogonalDirections(3.29), NumDiagonalDirections(0), NumAdjacentDirections(3.29), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(5), NumLayers(1), NumEdges(28), NumCells(0), NumVertices(17), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(12), NumConcaveCorners(0), NumPhasesBoard(3), Hand, NumContainers(3), NumPlayableSites(19)
Component
Component, Piece, NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)

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     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council