09-12-2020, 05:06 AM
(This post was last modified: 01-03-2022, 02:41 AM by QuaGamer.
Edit Reason: Removed my offer that already was struck out.
)
I specifically would like a board ludeme called "cube" that extends the "square" ludeme.
It takes one integer parameter, which is the length of the game board in places in 3 orthogonal directions.
It has the same four regions as a square: N and S, W and E. It has two additional regions U and D for up and down in the third orthogonal direction.
Each place has the same four orthogonally adjacent places in the N, E, W, and S directions plus two new orthogonally adjacent places in the U and D directions for a total of 6 orthogonally adjacent places.
Each place in the cube has a triple as its coordinate. The first two are the same as for the square: A letter followed by a number. The new, third element of the coordinate will need its own count identifier.
For displaying a cube game board, I suggest an offset perspective view of N layers of NxN squares. Here is a notional example for a 5x5x5 cube: https://drive.google.com/file/d/1t0QmRE9...sp=sharing
It takes one integer parameter, which is the length of the game board in places in 3 orthogonal directions.
It has the same four regions as a square: N and S, W and E. It has two additional regions U and D for up and down in the third orthogonal direction.
Each place has the same four orthogonally adjacent places in the N, E, W, and S directions plus two new orthogonally adjacent places in the U and D directions for a total of 6 orthogonally adjacent places.
Each place in the cube has a triple as its coordinate. The first two are the same as for the square: A letter followed by a number. The new, third element of the coordinate will need its own count identifier.
For displaying a cube game board, I suggest an offset perspective view of N layers of NxN squares. Here is a notional example for a 5x5x5 cube: https://drive.google.com/file/d/1t0QmRE9...sp=sharing
Best Regards,
Woody
Woody