I can’t figure out how to implement a conditional win condition, for example a tie-breaker. I can’t see that there is a place where I can have something like
(if
<boolean>
(result Mover Win)
(byScore)
)
How does one do this in Ludii?
(if
<boolean>
(result Mover Win)
(byScore)
)
How does one do this in Ludii?