07-24-2022, 06:48 PM
(07-22-2022, 01:20 PM)dale walton Wrote: It proved simpler to understand the game if I removed the original rule that prevented a win if a piece needed to be placed.
I didn't even notice this, when playing it through Ludii. Though a win where you would still have to add a trooper might not be that common.
(07-22-2022, 01:20 PM)dale walton Wrote: and for the blocking goal, finding how many groups of non-player sites exist.
Thank you very much! I used this in my version, and it looks like it's working. I feel like I should have figured this out on my own, but eh.
(07-22-2022, 01:20 PM)dale walton Wrote: A final point, my understanding is that Ludii is for non-commercial use. Likewise for Muster: commercial use would also need my permission.
Yeah, I only intend to do things in my free time here (learning and playing around with the program, no commercial use).
After I finished my .lud of the game, I compared a bit with yours and learned about the (priority) ludeme which I hadn't used before!
Aside from that, I used (what I believe) is the game's property that you can only win with a "Move" move, not with an "Add" move to check and trigger the end after that. Perhaps this can also be useful to you in some way.