11-25-2020, 09:25 AM
Hi,
We have updated our Ludii warnings to try and make absolutely sure the local game for each Ludii user matches that on the Server.
From the next Ludii version onwards, when we detect that a users local instance is out of sync with the server, we will print a Warning message in the Status tab. This message will advise you to rejoin the game again from the Remote dialog, which should put your local client back to the correct state stored on our Server.
If this seems to work at preventing any out-of-sync issues, we will probably make this an automatic process in the future.
We hope to push out a new version of Ludii today with these changes.
Cheers,
Matthew
We have updated our Ludii warnings to try and make absolutely sure the local game for each Ludii user matches that on the Server.
From the next Ludii version onwards, when we detect that a users local instance is out of sync with the server, we will print a Warning message in the Status tab. This message will advise you to rejoin the game again from the Remote dialog, which should put your local client back to the correct state stored on our Server.
If this seems to work at preventing any out-of-sync issues, we will probably make this an automatic process in the future.
We hope to push out a new version of Ludii today with these changes.
Cheers,
Matthew