04-08-2020, 08:38 PM
(This post was last modified: 04-08-2020, 08:38 PM by Wolfgang Konen.)
Some of the games you have are scalable:
1) Hex has the board length as scalable parameter: 3x3, 4x4, ... , 11x11, ...
2) Nim has several scalable parameters, e.g. number of heaps, size of heaps
Do you plan to include such scalable variants somehow within a specific game (and if so, how)? Or do you have the opinion 'Each scalable variant is a new game and should be in a separate .lud (which is of cause possible in principle, but perhaps lengthy, if several variants are to be considered)
Sim or Hexi (https://en.wikipedia.org/wiki/Sim_(pencil_game)) is another scalable game, which is perhaps worth to be included in Ludii
1) Hex has the board length as scalable parameter: 3x3, 4x4, ... , 11x11, ...
2) Nim has several scalable parameters, e.g. number of heaps, size of heaps
Do you plan to include such scalable variants somehow within a specific game (and if so, how)? Or do you have the opinion 'Each scalable variant is a new game and should be in a separate .lud (which is of cause possible in principle, but perhaps lengthy, if several variants are to be considered)
Sim or Hexi (https://en.wikipedia.org/wiki/Sim_(pencil_game)) is another scalable game, which is perhaps worth to be included in Ludii