01-04-2021, 04:21 PM
I've created a Ludii playground for various derivative games base on Equi, but without removal by capture. - They use ownership changes instead, implemented as piece replacements.
This also includes multi player options.
The standard variants Equiversi and Hops-a-Daisy Show where I came from with this, and are not necessarily the best most fun options, but almost all the combinations are playable and interesting, -and some can be quite different - especially when changing capture effects and the valuation of the discs.
Multi-player is not guaranteed to be finite but doesn't seem to be a problem (though some versions are quite punishing for multi players who get behind)
Anyway Have fun. It is an example of how far one can take the Ludii system for use in experimentation.
Some of these the AI seems to get confused by -- but in other cases one discovers that the human ideas are faulty (ie highly opaque play: eg. Hops-a-Daisy) Others are more sane.
I did a Daisy theme option (didn't spend time adjusting the colors for it, and it basically adds to the distraction. It would be real nice if I could just export Inkscape files to your system, but the just break down, and even nicer if sophisticated svg art could be applied.
The Daisy is edited by deletion from your Mahjong graphics. Delete it from this post if that violates the copyright.
This also includes multi player options.
The standard variants Equiversi and Hops-a-Daisy Show where I came from with this, and are not necessarily the best most fun options, but almost all the combinations are playable and interesting, -and some can be quite different - especially when changing capture effects and the valuation of the discs.
Multi-player is not guaranteed to be finite but doesn't seem to be a problem (though some versions are quite punishing for multi players who get behind)
Anyway Have fun. It is an example of how far one can take the Ludii system for use in experimentation.
Some of these the AI seems to get confused by -- but in other cases one discovers that the human ideas are faulty (ie highly opaque play: eg. Hops-a-Daisy) Others are more sane.
I did a Daisy theme option (didn't spend time adjusting the colors for it, and it basically adds to the distraction. It would be real nice if I could just export Inkscape files to your system, but the just break down, and even nicer if sophisticated svg art could be applied.
The Daisy is edited by deletion from your Mahjong graphics. Delete it from this post if that violates the copyright.