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Thread: Check connection at start of turn Post: RE: Check connection at start of turn
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Thread: Trying to define a cooperative game using set Team. Post: RE: Trying to define a cooperative game using set ...
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Thread: What is the "Skill Trace" section? Post: RE: What is the "Skill Trace" section?
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Thread: String concatenation Post: RE: String concatenation
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Thread: How to update the score? Post: RE: How to update the score?
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Thread: Pah Tum Score Counting Post: RE: Pah Tum Score Counting
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Thread: Check connection at start of turn Post: RE: Check connection at start of turn
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Thread: Check connection at start of turn Post: RE: Check connection at start of turn
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Thread: How to make a Nightrider piece (sliding Knight)? Post: RE: How to make a Nightrider piece (sliding Knight...
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Thread: How to make a Nightrider piece (sliding Knight)? Post: RE: How to make a Nightrider piece (sliding Knight...
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Thread: Mutant Y^3 Post: RE: Mutant Y^3
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Thread: Some rotation features don't seem to work with hex tiling Post: RE: Some rotation features don't seem to work with...
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Thread: Using certain ludemes in start rule causes java.lang.NullPointerException Post: RE: Using certain ludemes in start rule causes jav...
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Thread: Game Screenshot causes Exception Post: RE: Game Screenshot causes Exception
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Thread: Some rotation features don't seem to work with hex tiling Post: Some rotation features don't seem to work with hex...
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Thread: Test Ludeme Dialog operates on old data Post: RE: Test Ludeme Dialog operates on old data
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Thread: Game Screenshot causes Exception Post: Game Screenshot causes Exception
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Thread: Test Ludeme Dialog operates on old data Post: Test Ludeme Dialog operates on old data
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Thread: Trax claims line win when there is none Post: Trax claims line win when there is none
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Thread: (count StepsOnTrack) will always return -1 when counting past a loop Post: RE: (count StepsOnTrack) will always return -1 whe...
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