Trying to implement insert capture by path creation? - Printable Version +- Ludii Forum (https://ludii.games/forums) +-- Forum: Problems (https://ludii.games/forums/forumdisplay.php?fid=5) +--- Forum: Game Problems (https://ludii.games/forums/forumdisplay.php?fid=17) +--- Thread: Trying to implement insert capture by path creation? (/showthread.php?tid=621) |
Trying to implement insert capture by path creation? - dale walton - 06-25-2021 After placing a stone, if that stone is on a path of one's own stones (without using any stone twice) between (many) opponent's pieces, I need to select a pair of them to capture, such that the placed stone is between them on the path. I am finding it difficult, due to the possibilities of loops/nets of paths that need to be distinguished from spurs.... Is there any test for betweenness of a site along a series of unrepeated steps from site-to-site? ---------------------------------------------------------------------- This is going to be a low priority.. Since it is so difficult to script, it probably is also too difficult to explain to potential players. ---------------------------------------------------------------------------------------- I did eventually find a way to do this.. as part of a simpler to follow game. I will submit it later if it is good enough. RE: Trying to implement insert capture by path creation? - Eric Piette - 07-01-2021 Hi, In case you do not succeed to make your example, can you send us a picture of the situation you are describing here and what you would want to do in this situation? I think that would help us to understand because I am not sure about your description here. Regards, Eric |