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Al-Qirq (Riz, Sudder, Sudra, Ka'b al-Baidar, Tubn, Tubna)
Ruleset: Al-Qirq (Ludii 6)

Game

See the game Al-Qirq for more details.

Period(s)

Modern

Summary

Reconstructed with Ludii

Rules

The game Al-Qirq is played by two players on a square board with concentric tiling.
All players play with Markers.
Rules for Pieces:
Markers step adjacent then if a player places 3 of their pieces in an adjacent direction line, move again.
Players take turns moving.
Rules:
If in the same turn, remove pieces at sites occupied by any component owned by Enemy in Board, else from vertex in Player the moving player's hand site 0 to vertex in the set of empty vertexs moveRule: true then if a player places 3 of their pieces in an orthogonal direction line, move again if in the same turn, remove pieces at sites occupied by any component owned by Enemy in Board, else move one of your pieces.
Aim:
If the number of pieces owned by Player the next player is less than or equal to 2, the next player loses.

Reconstruction Details

Combined Score: 0.947
Cultural Score: 0.942
Conceptual Score: 0.952

Geographical Score: 0.91 (~1800km)

Based on:
1. Nerenchi Keliya / Nerenchi Keliya 2. Triodi (Diagonal) / Triodi (Diagonal)

Concepts

Browse all concepts for Al-Qirq (Ludii 6) here.

Other Rulesets

Reconstructed rulesets
Al-Qirq (Ludii 1) Reconstructed with Ludii
Al-Qirq (Ludii 2) Reconstructed with Ludii
Al-Qirq (Ludii 3) Reconstructed with Ludii
Al-Qirq (Ludii 4) Reconstructed with Ludii
Al-Qirq (Ludii 5) Reconstructed with Ludii
Al-Qirq (Ludii 7) Reconstructed with Ludii
Al-Qirq (Ludii 8) Reconstructed with Ludii
Al-Qirq (Ludii 9) Reconstructed with Ludii
Al-Qirq (Ludii 10) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.3009

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council