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Concepts for Game Veloop (Square) Computed with Random playouts

Other concept computations are available: UCT Or Alpha-Beta

Default

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, StepEffect, FromToEffect, AddEffect, MovesOperators, Priority, Conditions, SpaceConditions, Distance, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, Scoring
End
End, ScoringEnd, ScoringWin
Behaviour
Implementation
State, StateType, StackState, Variable, SetVar, RememberValues, ForgetValues, InternalCounter, Then
Visual
ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Operations, Addition, Subtraction, Comparison, Equal, NotEqual, LesserThan, GreaterThan, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(2), NumStartComponentsBoardPerPlayer(1), NumStartComponentsPerPlayer(1), NumStartComponentsBoard(2)
Play
RemoveEffectFrequency(39%), SetNextPlayerFrequency(50%), MoveAgainFrequency(50%), AddEffectFrequency(100%), NumPlayPhase(1)
End
ScoringEndFrequency(98%), ScoringWinFrequency(98%), DrawFrequency(2%)
Behaviour
PieceNumberAverage(35.59), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(34.38), DurationTurnsStdDev(8.8), DurationTurnsNotTimeouts(34.38), DecisionMoves(0.98), BoardCoverageDefault(0.96), AdvantageP1(0.44), Balance(0.88), Completion(0.98), Drawishness(0.02), Timeouts(0), BoardSitesOccupiedAverage(0.53), BranchingFactorAverage(17.09), DecisionFactorAverage(17.35)
Implementation
PlayoutsPerSecond(33.79), MovesPerSecond(2350.34)
Container
NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council