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Concepts for Game Order and Chaos Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, FromToDecision, Conditions, SpaceConditions, Line, MoveConditions, NoMoves, NoMovesNext, Directions, AbsoluteDirections, AdjacentDirection End End, SpaceEnd, LineEnd, NoMovesEnd Behaviour Implementation Visual ComponentStyle, DiscComponent Math Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(2), NumStartComponentsHandPerPlayer(1), NumStartComponentsPerPlayer(1), NumStartComponentsHand(2) Play FromToDecisionFrequency(100%), FromToDecisionBetweenContainersFrequency(100%), FromToDecisionEmptyFrequency(100%), NumPlayPhase(1) End LineEndFrequency(89%), NoMovesEndFrequency(11%) Behaviour PieceNumberAverage(14.8), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(29.61), DurationTurnsStdDev(6.04), DurationTurnsNotTimeouts(29.61), DecisionMoves(1), BoardCoverageDefault(0.82), AdvantageP1(0.89), Balance(0.22), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.41), BranchingFactorAverage(43.39), DecisionFactorAverage(43.39) Implementation PlayoutsPerSecond(4942.69), MovesPerSecond(157576.89) Container NumPlayableSitesOnBoard(36), NumColumns(6), NumRows(6), NumCorners(4), NumDirections(6.11), NumOrthogonalDirections(3.33), NumDiagonalDirections(2.78), NumAdjacentDirections(6.11), NumOffDiagonalDirections(0), NumOuterSites(20), NumInnerSites(16), NumLayers(1), NumEdges(84), NumCells(36), NumVertices(49), NumPerimeterSites(20), NumTopSites(6), NumBottomSites(6), NumRightSites(6), NumLeftSites(6), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(38) Component NumComponentsType(2), NumComponentsTypePerPlayer(0), NumDice(0)
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