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Draughts (12x12)
Ruleset: Draughts (12x12) (Ludii 2)

Game

See the game Draughts (12x12) for more details.

Period(s)

Modern

Summary

Reconstructed with Ludii

Rules

The game Draughts (12x12) is played by two players on a 12x12 rectangle board with square tiling.
Regions:
RegionP1: the bottom sites of the board for P1
RegionP2: the top sites of the board for P2
All players play with Counters and DoubleCounters.
Players take turns moving.
Setup:
Place a Counter for player one at the difference between the bottom sites of the board expanded by 5 minus 1 steps and all sites within [1,3,5,7,9,11,12,14,16,18,20,22,25,27,29,31,33,35,36,38,40,42,44,46,49,51,53,55,57,59,60,62,64,66,68,70,73,75,77,79,81,83,84,86,88,90,92,94,97,99,101,103,105,107,108,110,112,114,116,118,121,123,125,127,129,131,132,134,136,138,140,142].
Place a Counter for player two at the difference between the top sites of the board expanded by 5 minus 1 steps and all sites within [1,3,5,7,9,11,12,14,16,18,20,22,25,27,29,31,33,35,36,38,40,42,44,46,49,51,53,55,57,59,60,62,64,66,68,70,73,75,77,79,81,83,84,86,88,90,92,94,97,99,101,103,105,107,108,110,112,114,116,118,121,123,125,127,129,131,132,134,136,138,140,142]..
Rules:
If the value of Player Prev is equal to 1, if the from location of the last move is in the pending sites and the from location of the last move is in the set of empty cells, select Cell in the to location of the last move if cell the location of the piece is occupied then remove pieces at the to location of the last move and move again and set the value of Player Prev to 0 or select Cell in the pending sites if cell the location of the piece is occupied then remove pieces at the to location of the last move and move again and set the value of Player Prev to 0 or set the region the from sites of if in the same turn, if Piece at the to location of the last move is equal to Counter of the moving player, if false then perform any of the following moves which has the most sub-moves hop diagonal then if can move hop diagonal, move again, else if the to location of the last move is in RegionP1 or RegionP2, a piece of the moving player the to location of the last move, this piece can promote into DoubleCounter, else if false then perform any of the following moves which has the most sub-moves hop diagonal then if can move hop diagonal, move again, else if false then perform any of the following moves which has the most sub-moves move one of your pieces or move one of your pieces to pending and afterwards if in the same turn and cell the to location of the last move is occupied, if Piece at the to location of the last move is equal to Counter of the moving player, hop diagonal then if can move hop diagonal, move again, else if the to location of the last move is in RegionP1 or RegionP2, a piece of the moving player the to location of the last move, this piece can promote into DoubleCounter, else hop diagonal then if can move hop diagonal, move again, else move one of your pieces or move one of your pieces set the value of Player the moving player to 0 or move one of your pieces or move one of your pieces.
Aim:
If the next player cannot move, the moving player wins.

Reconstruction Details

Combined Score: 0.815
Cultural Score: 0.854
Conceptual Score: 0.907

Geographical Score: 0.776 (~4480km)

Based on:
1. Canadian Draughts / Standard 2. Canadian Draughts / Huff Rule

Concepts

Browse all concepts for Draughts (12x12) (Ludii 2) here.

Other Rulesets

Reconstructed rulesets
Draughts (12x12) (Ludii 1) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.3776

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council