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Ashanti Draughts
Ruleset: Ashanti Draughts (Ludii 2)

Game

See the game Ashanti Draughts for more details.

Period(s)

Modern

Summary

Reconstructed with Ludii

Rules

The game Ashanti Draughts is played by two players on a 9x9 rectangle board with square tiling.
Regions:
RegionP1: the bottom sites of the board for P1
RegionP2: the top sites of the board for P2
All players play with Discs and DiscDoubles.
Rules for Pieces:
Discs hop adjacent then if the to location of the last move is in RegionP1 or RegionP2, a piece of the moving player the to location of the last move, this piece can promote into DiscDouble and set the value of Player the moving player to 0 or step forwards then set the value of Player the moving player to 1 if the to location of the last move is in RegionP1 or RegionP2, a piece of the moving player the to location of the last move, this piece can promote into DiscDouble.
DiscDoubles hop adjacent then set the value of Player the moving player to 0 or slide from the location of the piece in the adjacent direction through [between] is in the set of empty vertexs then set the value of Player the moving player to 1.
Players take turns moving.
Setup:
Place a Disc for player one at current site is less than the centre point of the board the sites of the board.
Place a Disc for player two at current site is greater than the centre point of the board the sites of the board..
Rules:
If the value of Player Prev is equal to 1, if the from location of the last move is in the pending sites and the from location of the last move is in the set of empty vertexs, select Vertex in the to location of the last move if vertex the location of the piece is occupied then remove pieces at the to location of the last move and move again and set the value of Player Prev to 0 or select Vertex in the pending sites if vertex the location of the piece is occupied then remove pieces at the to location of the last move and move again and set the value of Player Prev to 0 or set the region the from sites of move one of your pieces or move one of your pieces to pending and afterwards move one of your pieces.
Aim:
If the moving player cannot move, the next player wins.

Reconstruction Details

Combined Score: 0.929
Cultural Score: 0.907
Conceptual Score: 0.464

Geographical Score: 0.95 (~1000km)

Based on:
1. Zamma / Monod 2. Zamma / Monod

Concepts

Browse all concepts for Ashanti Draughts (Ludii 2) here.

Other Rulesets

Reconstructed rulesets
Ashanti Draughts (Ludii 1) Reconstructed with Ludii
Ashanti Draughts (Ludii 3) Reconstructed with Ludii
Ashanti Draughts (Ludii 4) Reconstructed with Ludii
Ashanti Draughts (Ludii 5) Reconstructed with Ludii
Ashanti Draughts (Ludii 6) Reconstructed with Ludii
Ashanti Draughts (Ludii 7) Reconstructed with Ludii
Ashanti Draughts (Ludii 8) Reconstructed with Ludii
Ashanti Draughts (Ludii 9) Reconstructed with Ludii
Ashanti Draughts (Ludii 10) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.3759

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council