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Ashanti Alignment Game
Ruleset: Ashanti Alignment Game (Ludii 4)

Game

See the game Ashanti Alignment Game for more details.

Period(s)

Modern

Summary

Reconstructed with Ludii

Rules

The game Ashanti Alignment Game is played by two players on a square board with concentric tiling.
All players play with Markers.
Rules for Pieces:
Markers step adjacent then if a player places 3 of their pieces in an orthogonal direction line, move again.
Players take turns moving.
Rules:
If in the same turn, remove pieces at sites occupied by any component owned by Next in Board, else from vertex in Player the moving player's hand site 0 to vertex in the set of empty vertexs moveRule: true then if a player places 3 of their pieces in an orthogonal direction line, move again if in the same turn, remove pieces at sites occupied by any component owned by Next in Board, else move one of your pieces.
Aim:
If there are no pieces owned by Player the next player, the next player loses.

Reconstruction Details

Combined Score: 0.909
Cultural Score: 0.888
Conceptual Score: 0.931

Geographical Score: 1 (~0km)

Based on:
1. Achi / Murray

Concepts

Browse all concepts for Ashanti Alignment Game (Ludii 4) here.

Other Rulesets

Reconstructed rulesets
Ashanti Alignment Game (Ludii 1) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 2) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 3) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 5) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 6) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 7) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 8) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 9) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 10) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 11) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 12) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 13) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 14) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 15) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 16) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 17) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 18) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 19) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 20) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 21) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 22) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 23) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 24) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 25) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 26) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 27) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 28) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 29) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 30) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 31) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 32) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 33) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 34) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 35) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 36) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 37) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 38) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 39) Reconstructed with Ludii
Ashanti Alignment Game (Ludii 40) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.3438

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council