(game "Spought" (players 2) (equipment { (board (square 4 pyramidal:True) use:Vertex) (piece "Ball" Each) }) (rules (meta {(noStackOn Fallen) (pin SupportMultiple) (gravity)}) (start { (place "Ball1" {0 2 8 12 17 20 27 29}) (place "Ball2" {1 3 7 10 18 22 26 28}) }) (play (or (move (from (intersection (sites Layer 0) (sites Occupied by:Mover))) (to (sites Empty) if:(is Flat) ) ) (move (from (intersection (sites Layer 1) (sites Occupied by:Mover))) (to (intersection (sites Empty) (sites Layer 1)) if:(is Flat) ) ) ) ) (end (if (= (size Array (array (sites Group Vertex at:(last To)))) 8) //isVisible:True (result Mover Win) ) ) ) ) //------------------------------------------------------------------------------ (metadata (info { (description "Spought is a ball stacking and connection game that can be played with a Series: Shibumi set. It uses a board of 4x4 holes, 8 white balls and 8 black balls.") (rules "Two players, White and Black, alternate turns moving a ball of their colour either: a) moving from a hole to another empty hole; b) moving up from a hole to a 2x2 platform; c) passing if there are no available moves. Notice that other balls may drop as a result. Win is achieved by connecting all your pieces into a single group.") (id "4299") (source "SHIBUMI Rulebook") (version "1.3.14") (classification "board/space/connection") (author "Cameron Browne, Nestor Romeral Andres") (publisher "Computational Creativity Group, nestorgames") (credit "Cédric Antoine") (date "2011") } ) (graphics { (piece Scale "Ball" 1.0) (board Style Shibumi) (piece Colour Neutral fillColour:(colour Red)) (piece Colour P1 fillColour:(colour White)) (piece Colour P2 fillColour:(colour Black)) }) )