(game "Shisima" (players 2) (equipment { (board (concentric {1 8}) use:Vertex) (piece "Marker" Each "StepToEmpty") }) (rules (start { (place "Marker1" {1 8 7}) (place "Marker2" {3 4 5}) }) (play (forEach Piece)) (end (if (and (= (what at:(centrePoint)) (mover)) (is Line 3) ) (result Mover Win) ) ) ) ) //------------------------------------------------------------------------------ (metadata (info { (description "Shisima is played by the Tiriki people in Kenya on an octagonal board. The board represents a source of water (\"shisima\") in the center, and the pieces are imbalavali, \"water insects.\" It is a game of alignment.") (rules "Each player has three pieces. Pieces are initially placed three-in a row on side nearest the player. Pieces can move to an adjacent space connected to it by a line. The goal is to create three in a row through the central space.") (source "Crane 1982: 11.") (id "95") (version "1.3.12") (classification "board/space/line") (credit "Eric Piette") (origin "This game was played in Kenya, around 1982.") } ) (graphics { (no Curves) }) (ai "Shisima_ai" ) )