04-29-2022, 02:31 AM
Fixed a bug: Leaps don't work if they cross spaces that are not part of the board (eg holes, or edge gaps) That is not what I understand by "Leap" but I understand why it is implemented that way, and in this case I can work around it because I can ensure the path of the leap stays on the board by changing the walk sequence.
Find the revised file attached.
Find the revised file attached.