Hi Eric, I had a look at the Report on the 2nd Digital Ludeme Project Workshop (2022) and found especially the talk of Cameron Browne about 'Game Metrics: Estimating Game Quality' very interesting!
Could something like this be included into the Ludii-player? (like 'Estimate game tree complexity' etc. in the Analysis menue)
I tried to understand it all and simulate it with the Ludii-player, but since one can only set the evaluation time in steps of seconds, this didn't really work out.
The game of my interest is MensaSpiel, because it has a relatively small board but complex gameplay.
With runtime up to some hours available what could I do with the Ludii-player to get something similar like the results in the attachment?
Best Regards, Franz
Could something like this be included into the Ludii-player? (like 'Estimate game tree complexity' etc. in the Analysis menue)
I tried to understand it all and simulate it with the Ludii-player, but since one can only set the evaluation time in steps of seconds, this didn't really work out.
The game of my interest is MensaSpiel, because it has a relatively small board but complex gameplay.
With runtime up to some hours available what could I do with the Ludii-player to get something similar like the results in the attachment?
Best Regards, Franz