06-07-2021, 08:07 AM
Thank you so much for all the help, Eric!
In the current version, what determines which component (is Loop) is looking for when the players have more than one kind of piece each? What, for example, determines that it detects the disc loop but not the doublecounter loop in the attached trial?
In the current version, what determines which component (is Loop) is looking for when the players have more than one kind of piece each? What, for example, determines that it detects the disc loop but not the doublecounter loop in the attached trial?