08-13-2021, 02:45 PM
Hello,
Would it be possible to add a keyboard shortcut to the "Select Move from String" function?
It would also be very useful if this function could accept moves in a partial string format. Let me explain. For example, to make a movement from case A7 to B6, the move in string format maybe for example "A7-B6 []". But it can be different. It seems rather tedious and unclear to know the exact syntax in advance (unless to be a Ludii expert). So, it would be convenient if just entering "A7-B6" was enough to make the move. The idea would therefore be that the interface searches among the possible moves if one of them has the grabbed move as substring and, if it is found, the move is played. This of course assumes that there are no other moves containing this substring. In this particular case, it would then be desirable for the various possibilities of interpretation to be displayed on the screen in order to aid in the correct entry of the move.
Thanks a lot.
Would it be possible to add a keyboard shortcut to the "Select Move from String" function?
It would also be very useful if this function could accept moves in a partial string format. Let me explain. For example, to make a movement from case A7 to B6, the move in string format maybe for example "A7-B6 []". But it can be different. It seems rather tedious and unclear to know the exact syntax in advance (unless to be a Ludii expert). So, it would be convenient if just entering "A7-B6" was enough to make the move. The idea would therefore be that the interface searches among the possible moves if one of them has the grabbed move as substring and, if it is found, the move is played. This of course assumes that there are no other moves containing this substring. In this particular case, it would then be desirable for the various possibilities of interpretation to be displayed on the screen in order to aid in the correct entry of the move.
Thanks a lot.