04-13-2021, 12:14 PM
Hi Dale,
Ok with the next release, you should have the choice between situational (all data in the states) or positional (only the state data on the boards) and to look within the game or within the current turn. With:
- SituationalInTurn
- PositionalInTurn
- Positional
- Situational
The state comparison is done in comparing the Zobrish hashing value equivalent of each state, which is build with each data in the state.
In case of problems you would find for any of them from the next release, let us know and we will look if that specific data you have trouble with was not missed in the Zobrish hash value. At least for the current games using it or the tests I did, that works now.
Ok with the next release, you should have the choice between situational (all data in the states) or positional (only the state data on the boards) and to look within the game or within the current turn. With:
- SituationalInTurn
- PositionalInTurn
- Positional
- Situational
The state comparison is done in comparing the Zobrish hashing value equivalent of each state, which is build with each data in the state.
In case of problems you would find for any of them from the next release, let us know and we will look if that specific data you have trouble with was not missed in the Zobrish hash value. At least for the current games using it or the tests I did, that works now.