03-02-2021, 12:11 PM
Is it possible to make is so that, when the "count" parameter in (add) and (move Add) is set to 0, no piece is added. The way things are now, at least one piece is added no matter what the parameter is set to.
This will greatly clean up some code with ugly conditionals that doesn't represent the logic of my game. If other games make use of the fact that a piece is added when count is set to 0, I will of course not insist.
This will greatly clean up some code with ugly conditionals that doesn't represent the logic of my game. If other games make use of the fact that a piece is added when count is set to 0, I will of course not insist.