04-08-2020, 08:19 PM
1) Is it planned to offer in Ludii agents from reinforcement learning area? E.g. TD, SARSA or Q-Learning? And if so, when?
2) Or is it planned to offer in the future MCTS-like agents which are enhanced in their policies by (deep) neural networks or other learned models?
3) For some games it is possible to have perfect or very good playing agents (e.g. Bouton's agent in Nim or a perfect playing AlphaBeta in ConnectFour or the very strong Edax in Othello/Reversi). Is it planned to include such game-specific agents as a possibility how strong your standard Ludii agents are against such strong agents in these special games?
2) Or is it planned to offer in the future MCTS-like agents which are enhanced in their policies by (deep) neural networks or other learned models?
3) For some games it is possible to have perfect or very good playing agents (e.g. Bouton's agent in Nim or a perfect playing AlphaBeta in ConnectFour or the very strong Edax in Othello/Reversi). Is it planned to include such game-specific agents as a possibility how strong your standard Ludii agents are against such strong agents in these special games?