02-18-2021, 03:49 PM
(This post was last modified: 02-18-2021, 04:07 PM by dale walton.)
lsvor and I have been trying to set up a game of Throngs remotely.
First he set up a game,
Later he cancelled and set up a game with a different script. I also used the same script, but had errors mentioned in my Throngs thread.
Then he when back and set up another Standard Throngs game. He got the same illigal move mesages As I got.
I then tried adding 2 more games, but choosing the "standard" = fixed starting position option, intending to make myself 2nd player, but being assigned 1st player becuase choosing options rest the player sequence choice.
I then levet one of them and created another with myself as 2nd player. So now there are three game offers: one with both joined,but hung, and 2 as offers.
It also worries me that all these games show the same Hash code -232107942
I am attaching the terminal output from the last few actions.
Note that this is to be an asyncronous game.
To start do we need to be logged in at the same time?
Also note that for many hours I was logged in with my computer on standby - so technically we could have been loggedinto the game at the same time, but my side unresponsive. -- But I suspect there is something else wrong, like if the hashes for the games are the same , and in the first game I was 2nd player, but in the recreated game I was first player?
How can the hashes be the same: the game id 608, 612, 613, 614, etc. or some other unique ID should be created before hashing and be included in the hash, right? Even the options chosen for the game, and who goes first should affect the hash, if you really need to risk hashing without a unique id.
First he set up a game,
Later he cancelled and set up a game with a different script. I also used the same script, but had errors mentioned in my Throngs thread.
Then he when back and set up another Standard Throngs game. He got the same illigal move mesages As I got.
I then tried adding 2 more games, but choosing the "standard" = fixed starting position option, intending to make myself 2nd player, but being assigned 1st player becuase choosing options rest the player sequence choice.
I then levet one of them and created another with myself as 2nd player. So now there are three game offers: one with both joined,but hung, and 2 as offers.
It also worries me that all these games show the same Hash code -232107942
I am attaching the terminal output from the last few actions.
Note that this is to be an asyncronous game.
To start do we need to be logged in at the same time?
Also note that for many hours I was logged in with my computer on standby - so technically we could have been loggedinto the game at the same time, but my side unresponsive. -- But I suspect there is something else wrong, like if the hashes for the games are the same , and in the first game I was 2nd player, but in the recreated game I was first player?
How can the hashes be the same: the game id 608, 612, 613, 614, etc. or some other unique ID should be created before hashing and be included in the hash, right? Even the options chosen for the game, and who goes first should affect the hash, if you really need to risk hashing without a unique id.